Loading libs/hwui/Layer.cpp +86 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #include "renderstate/RenderState.h" #include "utils/Color.h" #include "utils/MathUtils.h" namespace android { namespace uirenderer { Loading Loading @@ -52,5 +53,90 @@ SkBlendMode Layer::getMode() const { } } static inline SkScalar isIntegerAligned(SkScalar x) { return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON; } // Disable filtering when there is no scaling in screen coordinates and the corners have the same // fraction (for translate) or zero fraction (for any other rect-to-rect transform). static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { if (!matrix.rectStaysRect()) return true; SkRect dstDevRect = matrix.mapRect(dstRect); float dstW, dstH; if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { // Has a 90 or 270 degree rotation, although total matrix may also have scale factors // in m10 and m01. Those scalings are automatically handled by mapRect so comparing // dimensions is sufficient, but swap width and height comparison. dstW = dstDevRect.height(); dstH = dstDevRect.width(); } else { // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but // dimensions are still safe to compare directly. dstW = dstDevRect.width(); dstH = dstDevRect.height(); } if (!(MathUtils::areEqual(dstW, srcRect.width()) && MathUtils::areEqual(dstH, srcRect.height()))) { return true; } // Device rect and source rect should be integer aligned to ensure there's no difference // in how nearest-neighbor sampling is resolved. return !(isIntegerAligned(srcRect.x()) && isIntegerAligned(srcRect.y()) && isIntegerAligned(dstDevRect.x()) && isIntegerAligned(dstDevRect.y())); } void Layer::draw(SkCanvas* canvas) { GrRecordingContext* context = canvas->recordingContext(); if (context == nullptr) { SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); return; } SkMatrix layerTransform = getTransform(); //sk_sp<SkImage> layerImage = getImage(); const int layerWidth = getWidth(); const int layerHeight = getHeight(); if (layerImage) { SkMatrix textureMatrixInv; textureMatrixInv = getTexTransform(); // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed // use bottom left origin and remove flipV and invert transformations. SkMatrix flipV; flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); textureMatrixInv.preConcat(flipV); textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); textureMatrixInv.postScale(layerImage->width(), layerImage->height()); SkMatrix textureMatrix; if (!textureMatrixInv.invert(&textureMatrix)) { textureMatrix = textureMatrixInv; } SkMatrix matrix; matrix = SkMatrix::Concat(layerTransform, textureMatrix); SkPaint paint; paint.setAlpha(getAlpha()); paint.setBlendMode(getMode()); paint.setColorFilter(getColorFilter()); const bool nonIdentityMatrix = !matrix.isIdentity(); if (nonIdentityMatrix) { canvas->save(); canvas->concat(matrix); } const SkMatrix& totalMatrix = canvas->getTotalMatrix(); SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { paint.setFilterQuality(kLow_SkFilterQuality); } canvas->drawImage(layerImage.get(), 0, 0, &paint); // restore the original matrix if (nonIdentityMatrix) { canvas->restore(); } } } } // namespace uirenderer } // namespace android libs/hwui/Layer.h +3 −0 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <SkBlendMode.h> #include <SkColorFilter.h> #include <SkColorSpace.h> #include <SkCanvas.h> #include <SkPaint.h> #include <SkImage.h> #include <SkMatrix.h> Loading Loading @@ -87,6 +88,8 @@ public: inline sk_sp<SkImage> getImage() const { return this->layerImage; } void draw(SkCanvas* canvas); protected: RenderState& mRenderState; Loading libs/hwui/canvas/CanvasOpRasterizer.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -33,7 +33,11 @@ void rasterizeCanvasBuffer(const CanvasOpBuffer& source, SkCanvas* destination) SkMatrix& currentGlobalTransform = globalMatrixStack.emplace_back(SkMatrix::I()); source.for_each([&]<CanvasOpType T>(const CanvasOpContainer<T> * op) { if constexpr (T == CanvasOpType::BeginZ || T == CanvasOpType::EndZ) { if constexpr ( T == CanvasOpType::BeginZ || T == CanvasOpType::EndZ || T == CanvasOpType::DrawLayer ) { // Do beginZ or endZ LOG_ALWAYS_FATAL("TODO"); return; Loading libs/hwui/canvas/CanvasOpTypes.h +1 −0 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ enum class CanvasOpType : int8_t { // DrawImageLattice also used to draw 9 patches DrawImageLattice, DrawPicture, DrawLayer, // TODO: Rest Loading libs/hwui/canvas/CanvasOps.h +6 −0 Original line number Diff line number Diff line Loading @@ -28,6 +28,7 @@ #include "CanvasProperty.h" #include "CanvasOpTypes.h" #include "Layer.h" #include <experimental/type_traits> #include <utility> Loading Loading @@ -364,6 +365,11 @@ struct CanvasOp<CanvasOpType::DrawPicture> { } }; template<> struct CanvasOp<CanvasOpType::DrawLayer> { sp<Layer> layer; }; // cleanup our macros #undef ASSERT_DRAWABLE Loading Loading
libs/hwui/Layer.cpp +86 −0 Original line number Diff line number Diff line Loading @@ -18,6 +18,7 @@ #include "renderstate/RenderState.h" #include "utils/Color.h" #include "utils/MathUtils.h" namespace android { namespace uirenderer { Loading Loading @@ -52,5 +53,90 @@ SkBlendMode Layer::getMode() const { } } static inline SkScalar isIntegerAligned(SkScalar x) { return fabsf(roundf(x) - x) <= NON_ZERO_EPSILON; } // Disable filtering when there is no scaling in screen coordinates and the corners have the same // fraction (for translate) or zero fraction (for any other rect-to-rect transform). static bool shouldFilterRect(const SkMatrix& matrix, const SkRect& srcRect, const SkRect& dstRect) { if (!matrix.rectStaysRect()) return true; SkRect dstDevRect = matrix.mapRect(dstRect); float dstW, dstH; if (MathUtils::isZero(matrix.getScaleX()) && MathUtils::isZero(matrix.getScaleY())) { // Has a 90 or 270 degree rotation, although total matrix may also have scale factors // in m10 and m01. Those scalings are automatically handled by mapRect so comparing // dimensions is sufficient, but swap width and height comparison. dstW = dstDevRect.height(); dstH = dstDevRect.width(); } else { // Handle H/V flips or 180 rotation matrices. Axes may have been mirrored, but // dimensions are still safe to compare directly. dstW = dstDevRect.width(); dstH = dstDevRect.height(); } if (!(MathUtils::areEqual(dstW, srcRect.width()) && MathUtils::areEqual(dstH, srcRect.height()))) { return true; } // Device rect and source rect should be integer aligned to ensure there's no difference // in how nearest-neighbor sampling is resolved. return !(isIntegerAligned(srcRect.x()) && isIntegerAligned(srcRect.y()) && isIntegerAligned(dstDevRect.x()) && isIntegerAligned(dstDevRect.y())); } void Layer::draw(SkCanvas* canvas) { GrRecordingContext* context = canvas->recordingContext(); if (context == nullptr) { SkDEBUGF(("Attempting to draw LayerDrawable into an unsupported surface")); return; } SkMatrix layerTransform = getTransform(); //sk_sp<SkImage> layerImage = getImage(); const int layerWidth = getWidth(); const int layerHeight = getHeight(); if (layerImage) { SkMatrix textureMatrixInv; textureMatrixInv = getTexTransform(); // TODO: after skia bug https://bugs.chromium.org/p/skia/issues/detail?id=7075 is fixed // use bottom left origin and remove flipV and invert transformations. SkMatrix flipV; flipV.setAll(1, 0, 0, 0, -1, 1, 0, 0, 1); textureMatrixInv.preConcat(flipV); textureMatrixInv.preScale(1.0f / layerWidth, 1.0f / layerHeight); textureMatrixInv.postScale(layerImage->width(), layerImage->height()); SkMatrix textureMatrix; if (!textureMatrixInv.invert(&textureMatrix)) { textureMatrix = textureMatrixInv; } SkMatrix matrix; matrix = SkMatrix::Concat(layerTransform, textureMatrix); SkPaint paint; paint.setAlpha(getAlpha()); paint.setBlendMode(getMode()); paint.setColorFilter(getColorFilter()); const bool nonIdentityMatrix = !matrix.isIdentity(); if (nonIdentityMatrix) { canvas->save(); canvas->concat(matrix); } const SkMatrix& totalMatrix = canvas->getTotalMatrix(); SkRect imageRect = SkRect::MakeIWH(layerImage->width(), layerImage->height()); if (getForceFilter() || shouldFilterRect(totalMatrix, imageRect, imageRect)) { paint.setFilterQuality(kLow_SkFilterQuality); } canvas->drawImage(layerImage.get(), 0, 0, &paint); // restore the original matrix if (nonIdentityMatrix) { canvas->restore(); } } } } // namespace uirenderer } // namespace android
libs/hwui/Layer.h +3 −0 Original line number Diff line number Diff line Loading @@ -21,6 +21,7 @@ #include <SkBlendMode.h> #include <SkColorFilter.h> #include <SkColorSpace.h> #include <SkCanvas.h> #include <SkPaint.h> #include <SkImage.h> #include <SkMatrix.h> Loading Loading @@ -87,6 +88,8 @@ public: inline sk_sp<SkImage> getImage() const { return this->layerImage; } void draw(SkCanvas* canvas); protected: RenderState& mRenderState; Loading
libs/hwui/canvas/CanvasOpRasterizer.cpp +5 −1 Original line number Diff line number Diff line Loading @@ -33,7 +33,11 @@ void rasterizeCanvasBuffer(const CanvasOpBuffer& source, SkCanvas* destination) SkMatrix& currentGlobalTransform = globalMatrixStack.emplace_back(SkMatrix::I()); source.for_each([&]<CanvasOpType T>(const CanvasOpContainer<T> * op) { if constexpr (T == CanvasOpType::BeginZ || T == CanvasOpType::EndZ) { if constexpr ( T == CanvasOpType::BeginZ || T == CanvasOpType::EndZ || T == CanvasOpType::DrawLayer ) { // Do beginZ or endZ LOG_ALWAYS_FATAL("TODO"); return; Loading
libs/hwui/canvas/CanvasOpTypes.h +1 −0 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ enum class CanvasOpType : int8_t { // DrawImageLattice also used to draw 9 patches DrawImageLattice, DrawPicture, DrawLayer, // TODO: Rest Loading
libs/hwui/canvas/CanvasOps.h +6 −0 Original line number Diff line number Diff line Loading @@ -28,6 +28,7 @@ #include "CanvasProperty.h" #include "CanvasOpTypes.h" #include "Layer.h" #include <experimental/type_traits> #include <utility> Loading Loading @@ -364,6 +365,11 @@ struct CanvasOp<CanvasOpType::DrawPicture> { } }; template<> struct CanvasOp<CanvasOpType::DrawLayer> { sp<Layer> layer; }; // cleanup our macros #undef ASSERT_DRAWABLE Loading