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Commit 39b7353a authored by Chris Craik's avatar Chris Craik
Browse files

Add convenience methods, to encourage usage of ALL_SAVE_FLAG

Change-Id: I29aefd70071ff49a259db5c06dded3cd531f6ef1
parent e731a4ed
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+4 −0
Original line number Diff line number Diff line
@@ -9708,9 +9708,13 @@ package android.graphics {
    method public int save();
    method public int save(int);
    method public int saveLayer(android.graphics.RectF, android.graphics.Paint, int);
    method public int saveLayer(android.graphics.RectF, android.graphics.Paint);
    method public int saveLayer(float, float, float, float, android.graphics.Paint, int);
    method public int saveLayer(float, float, float, float, android.graphics.Paint);
    method public int saveLayerAlpha(android.graphics.RectF, int, int);
    method public int saveLayerAlpha(android.graphics.RectF, int);
    method public int saveLayerAlpha(float, float, float, float, int, int);
    method public int saveLayerAlpha(float, float, float, float, int);
    method public void scale(float, float);
    method public final void scale(float, float, float, float);
    method public void setBitmap(android.graphics.Bitmap);
+30 −27
Original line number Diff line number Diff line
@@ -21,8 +21,6 @@ import android.text.SpannableString;
import android.text.SpannedString;
import android.text.TextUtils;

import javax.microedition.khronos.opengles.GL;

/**
 * The Canvas class holds the "draw" calls. To draw something, you need
 * 4 basic components: A Bitmap to hold the pixels, a Canvas to host
@@ -167,29 +165,6 @@ public class Canvas {
        finalizer(oldCanvas);
    }

    /**
     * Gets the native canvas pointer.
     *
     * @return The native pointer.
     *
     * @hide
     */
    public long getNativeCanvas() {
        return mNativeCanvas;
    }

    /**
     * Returns null.
     * 
     * @deprecated This method is not supported and should not be invoked.
     * 
     * @hide
     */
    @Deprecated
    protected GL getGL() {
        return null;
    }

    /**
     * Indicates whether this Canvas uses hardware acceleration.
     * 
@@ -390,6 +365,13 @@ public class Canvas {
                saveFlags);
    }

    /**
     * Convenience for saveLayer(bounds, paint, {@link #ALL_SAVE_FLAG})
     */
    public int saveLayer(RectF bounds, Paint paint) {
        return saveLayer(bounds, paint, ALL_SAVE_FLAG);
    }

    /**
     * Helper version of saveLayer() that takes 4 values rather than a RectF.
     */
@@ -400,6 +382,13 @@ public class Canvas {
                saveFlags);
    }

    /**
     * Convenience for saveLayer(left, top, right, bottom, paint, {@link #ALL_SAVE_FLAG})
     */
    public int saveLayer(float left, float top, float right, float bottom, Paint paint) {
        return saveLayer(left, top, right, bottom, paint, ALL_SAVE_FLAG);
    }

    /**
     * This behaves the same as save(), but in addition it allocates an
     * offscreen bitmap. All drawing calls are directed there, and only when
@@ -421,6 +410,13 @@ public class Canvas {
        return native_saveLayerAlpha(mNativeCanvas, bounds, alpha, saveFlags);
    }

    /**
     * Convenience for saveLayerAlpha(bounds, alpha, {@link #ALL_SAVE_FLAG})
     */
    public int saveLayerAlpha(RectF bounds, int alpha) {
        return saveLayerAlpha(bounds, alpha, ALL_SAVE_FLAG);
    }

    /**
     * Helper for saveLayerAlpha() that takes 4 values instead of a RectF.
     */
@@ -430,6 +426,13 @@ public class Canvas {
                                     alpha, saveFlags);
    }

    /**
     * Helper for saveLayerAlpha(left, top, right, bottom, alpha, {@link #ALL_SAVE_FLAG})
     */
    public int saveLayerAlpha(float left, float top, float right, float bottom, int alpha) {
        return saveLayerAlpha(left, top, right, bottom, alpha, ALL_SAVE_FLAG);
    }

    /**
     * This call balances a previous call to save(), and is used to remove all
     * modifications to the matrix/clip state since the last save call. It is