Loading libs/hwui/DisplayList.cpp +13 −0 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include "DamageAccumulator.h" #include "Debug.h" #include "DisplayList.h" #include "OpDumper.h" #include "RecordedOp.h" #include "RenderNode.h" #include "VectorDrawable.h" Loading Loading @@ -127,5 +128,17 @@ bool DisplayList::prepareListAndChildren(TreeObserver& observer, TreeInfo& info, return isDirty; } void DisplayList::output(std::ostream& output, uint32_t level) { for (auto&& op : getOps()) { OpDumper::dump(*op, output, level + 1); if (op->opId == RecordedOpId::RenderNodeOp) { auto rnOp = reinterpret_cast<const RenderNodeOp*>(op); rnOp->renderNode->output(output, level + 1); } else { output << std::endl; } } } }; // namespace uirenderer }; // namespace android libs/hwui/DisplayList.h +2 −0 Original line number Diff line number Diff line Loading @@ -128,6 +128,8 @@ public: virtual bool prepareListAndChildren(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer, std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn); virtual void output(std::ostream& output, uint32_t level); protected: // allocator into which all ops and LsaVector arrays allocated LinearAllocator allocator; Loading libs/hwui/RenderNode.cpp +1 −10 Original line number Diff line number Diff line Loading @@ -19,7 +19,6 @@ #include "BakedOpRenderer.h" #include "DamageAccumulator.h" #include "Debug.h" #include "OpDumper.h" #include "RecordedOp.h" #include "TreeInfo.h" #include "utils/FatVector.h" Loading Loading @@ -99,15 +98,7 @@ void RenderNode::output(std::ostream& output, uint32_t level) { properties().debugOutputProperties(output, level + 1); if (mDisplayList) { for (auto&& op : mDisplayList->getOps()) { OpDumper::dump(*op, output, level + 1); if (op->opId == RecordedOpId::RenderNodeOp) { auto rnOp = reinterpret_cast<const RenderNodeOp*>(op); rnOp->renderNode->output(output, level + 1); } else { output << std::endl; } } mDisplayList->output(output, level); } output << std::string(level * 2, ' ') << "/RenderNode(" << getName() << " " << this << ")"; output << std::endl; Loading libs/hwui/RenderNode.h +2 −1 Original line number Diff line number Diff line Loading @@ -248,6 +248,8 @@ public: // Called by CanvasContext when it drops a RenderNode from being a root node void clearRoot(); void output(std::ostream& output, uint32_t level); private: void computeOrderingImpl(RenderNodeOp* opState, std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface, Loading @@ -266,7 +268,6 @@ private: void incParentRefCount() { mParentCount++; } void decParentRefCount(TreeObserver& observer, TreeInfo* info = nullptr); void output(std::ostream& output, uint32_t level); String8 mName; sp<VirtualLightRefBase> mUserContext; Loading libs/hwui/pipeline/skia/DumpOpsCanvas.h 0 → 100644 +185 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "SkiaDisplayList.h" namespace android { namespace uirenderer { namespace skiapipeline { /** * DumpOpsCanvas prints drawing ops from a SkiaDisplayList into a std::ostream. Children render * nodes are walked recursively and their drawing ops are printed as well. */ class DumpOpsCanvas : public SkCanvas { public: DumpOpsCanvas(std::ostream& output, int level, SkiaDisplayList& displayList) : mOutput(output) , mLevel(level) , mDisplayList(displayList) , mIdent((level + 1) * 2, ' ') { } protected: void onClipRect(const SkRect& rect, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipRect" << std::endl; } void onClipRRect(const SkRRect& rrect, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipRRect" << std::endl; } void onClipPath(const SkPath& path, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipPath" << std::endl; } void onClipRegion(const SkRegion& deviceRgn, SkClipOp) override { mOutput << mIdent << "clipRegion" << std::endl; } void onDrawPaint(const SkPaint&) override { mOutput << mIdent << "drawPaint" << std::endl; } void onDrawPath(const SkPath&, const SkPaint&) override { mOutput << mIdent << "drawPath" << std::endl; } void onDrawRect(const SkRect&, const SkPaint&) override { mOutput << mIdent << "drawRect" << std::endl; } void onDrawRegion(const SkRegion&, const SkPaint&) override { mOutput << mIdent << "drawRegion" << std::endl; } void onDrawOval(const SkRect&, const SkPaint&) override { mOutput << mIdent << "drawOval" << std::endl; } void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override { mOutput << mIdent << "drawArc" << std::endl; } void onDrawRRect(const SkRRect&, const SkPaint&) override { mOutput << mIdent << "drawRRect" << std::endl; } void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override { mOutput << mIdent << "drawDRRect" << std::endl; } void onDrawText(const void*, size_t, SkScalar, SkScalar, const SkPaint&) override { mOutput << mIdent << "drawText" << std::endl; } void onDrawPosText(const void*, size_t, const SkPoint[], const SkPaint&) override { mOutput << mIdent << "drawPosText" << std::endl; } void onDrawPosTextH(const void*, size_t, const SkScalar[], SkScalar, const SkPaint&) override { mOutput << mIdent << "drawPosTextH" << std::endl; } void onDrawTextOnPath(const void*, size_t, const SkPath&, const SkMatrix*, const SkPaint&) override { mOutput << mIdent << "drawTextOnPath" << std::endl; } void onDrawTextRSXform(const void*, size_t, const SkRSXform[], const SkRect*, const SkPaint&) override { mOutput << mIdent << "drawTextRSXform" << std::endl; } void onDrawTextBlob(const SkTextBlob*, SkScalar,SkScalar, const SkPaint&) override { mOutput << mIdent << "drawTextBlob" << std::endl; } void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override { mOutput << mIdent << "drawImage" << std::endl; } void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, const SkPaint*) override { mOutput << mIdent << "drawImageNine" << std::endl; } void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*, SrcRectConstraint) override { mOutput << mIdent << "drawImageRect" << std::endl; } void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst, const SkPaint*) override { mOutput << mIdent << "drawImageLattice" << std::endl; } void onDrawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&) override { mOutput << mIdent << "drawPoints" << std::endl; } void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override { mOutput << mIdent << "drawPicture" << std::endl; } void onDrawDrawable(SkDrawable* drawable, const SkMatrix*) override { mOutput << mIdent; auto renderNodeDrawable = getRenderNodeDrawable(drawable); if (nullptr != renderNodeDrawable) { mOutput << std::string(mLevel * 2, ' ') << "drawRenderNode"; renderNodeDrawable->getRenderNode()->output(mOutput, mLevel + 1); return; } auto glFunctorDrawable = getGLFunctorDrawable(drawable); if (nullptr != glFunctorDrawable) { mOutput << std::string(mLevel * 2, ' ') << "drawGLFunctorDrawable" << std::endl; return; } mOutput << std::string(mLevel * 2, ' ') << "drawDrawable" << std::endl; } private: RenderNodeDrawable* getRenderNodeDrawable(SkDrawable* drawable) { for (auto& child : mDisplayList.mChildNodes) { if (drawable == &child) { return &child; } } return nullptr; } GLFunctorDrawable* getGLFunctorDrawable(SkDrawable* drawable) { for (auto& child : mDisplayList.mChildFunctors) { if (drawable == &child) { return &child; } } return nullptr; } std::ostream& mOutput; int mLevel; SkiaDisplayList& mDisplayList; std::string mIdent; }; }; // namespace skiapipeline }; // namespace uirenderer }; // namespace android Loading
libs/hwui/DisplayList.cpp +13 −0 Original line number Diff line number Diff line Loading @@ -22,6 +22,7 @@ #include "DamageAccumulator.h" #include "Debug.h" #include "DisplayList.h" #include "OpDumper.h" #include "RecordedOp.h" #include "RenderNode.h" #include "VectorDrawable.h" Loading Loading @@ -127,5 +128,17 @@ bool DisplayList::prepareListAndChildren(TreeObserver& observer, TreeInfo& info, return isDirty; } void DisplayList::output(std::ostream& output, uint32_t level) { for (auto&& op : getOps()) { OpDumper::dump(*op, output, level + 1); if (op->opId == RecordedOpId::RenderNodeOp) { auto rnOp = reinterpret_cast<const RenderNodeOp*>(op); rnOp->renderNode->output(output, level + 1); } else { output << std::endl; } } } }; // namespace uirenderer }; // namespace android
libs/hwui/DisplayList.h +2 −0 Original line number Diff line number Diff line Loading @@ -128,6 +128,8 @@ public: virtual bool prepareListAndChildren(TreeObserver& observer, TreeInfo& info, bool functorsNeedLayer, std::function<void(RenderNode*, TreeObserver&, TreeInfo&, bool)> childFn); virtual void output(std::ostream& output, uint32_t level); protected: // allocator into which all ops and LsaVector arrays allocated LinearAllocator allocator; Loading
libs/hwui/RenderNode.cpp +1 −10 Original line number Diff line number Diff line Loading @@ -19,7 +19,6 @@ #include "BakedOpRenderer.h" #include "DamageAccumulator.h" #include "Debug.h" #include "OpDumper.h" #include "RecordedOp.h" #include "TreeInfo.h" #include "utils/FatVector.h" Loading Loading @@ -99,15 +98,7 @@ void RenderNode::output(std::ostream& output, uint32_t level) { properties().debugOutputProperties(output, level + 1); if (mDisplayList) { for (auto&& op : mDisplayList->getOps()) { OpDumper::dump(*op, output, level + 1); if (op->opId == RecordedOpId::RenderNodeOp) { auto rnOp = reinterpret_cast<const RenderNodeOp*>(op); rnOp->renderNode->output(output, level + 1); } else { output << std::endl; } } mDisplayList->output(output, level); } output << std::string(level * 2, ' ') << "/RenderNode(" << getName() << " " << this << ")"; output << std::endl; Loading
libs/hwui/RenderNode.h +2 −1 Original line number Diff line number Diff line Loading @@ -248,6 +248,8 @@ public: // Called by CanvasContext when it drops a RenderNode from being a root node void clearRoot(); void output(std::ostream& output, uint32_t level); private: void computeOrderingImpl(RenderNodeOp* opState, std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface, Loading @@ -266,7 +268,6 @@ private: void incParentRefCount() { mParentCount++; } void decParentRefCount(TreeObserver& observer, TreeInfo* info = nullptr); void output(std::ostream& output, uint32_t level); String8 mName; sp<VirtualLightRefBase> mUserContext; Loading
libs/hwui/pipeline/skia/DumpOpsCanvas.h 0 → 100644 +185 −0 Original line number Diff line number Diff line /* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include "SkiaDisplayList.h" namespace android { namespace uirenderer { namespace skiapipeline { /** * DumpOpsCanvas prints drawing ops from a SkiaDisplayList into a std::ostream. Children render * nodes are walked recursively and their drawing ops are printed as well. */ class DumpOpsCanvas : public SkCanvas { public: DumpOpsCanvas(std::ostream& output, int level, SkiaDisplayList& displayList) : mOutput(output) , mLevel(level) , mDisplayList(displayList) , mIdent((level + 1) * 2, ' ') { } protected: void onClipRect(const SkRect& rect, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipRect" << std::endl; } void onClipRRect(const SkRRect& rrect, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipRRect" << std::endl; } void onClipPath(const SkPath& path, SkClipOp, ClipEdgeStyle) override { mOutput << mIdent << "clipPath" << std::endl; } void onClipRegion(const SkRegion& deviceRgn, SkClipOp) override { mOutput << mIdent << "clipRegion" << std::endl; } void onDrawPaint(const SkPaint&) override { mOutput << mIdent << "drawPaint" << std::endl; } void onDrawPath(const SkPath&, const SkPaint&) override { mOutput << mIdent << "drawPath" << std::endl; } void onDrawRect(const SkRect&, const SkPaint&) override { mOutput << mIdent << "drawRect" << std::endl; } void onDrawRegion(const SkRegion&, const SkPaint&) override { mOutput << mIdent << "drawRegion" << std::endl; } void onDrawOval(const SkRect&, const SkPaint&) override { mOutput << mIdent << "drawOval" << std::endl; } void onDrawArc(const SkRect&, SkScalar, SkScalar, bool, const SkPaint&) override { mOutput << mIdent << "drawArc" << std::endl; } void onDrawRRect(const SkRRect&, const SkPaint&) override { mOutput << mIdent << "drawRRect" << std::endl; } void onDrawDRRect(const SkRRect&, const SkRRect&, const SkPaint&) override { mOutput << mIdent << "drawDRRect" << std::endl; } void onDrawText(const void*, size_t, SkScalar, SkScalar, const SkPaint&) override { mOutput << mIdent << "drawText" << std::endl; } void onDrawPosText(const void*, size_t, const SkPoint[], const SkPaint&) override { mOutput << mIdent << "drawPosText" << std::endl; } void onDrawPosTextH(const void*, size_t, const SkScalar[], SkScalar, const SkPaint&) override { mOutput << mIdent << "drawPosTextH" << std::endl; } void onDrawTextOnPath(const void*, size_t, const SkPath&, const SkMatrix*, const SkPaint&) override { mOutput << mIdent << "drawTextOnPath" << std::endl; } void onDrawTextRSXform(const void*, size_t, const SkRSXform[], const SkRect*, const SkPaint&) override { mOutput << mIdent << "drawTextRSXform" << std::endl; } void onDrawTextBlob(const SkTextBlob*, SkScalar,SkScalar, const SkPaint&) override { mOutput << mIdent << "drawTextBlob" << std::endl; } void onDrawImage(const SkImage*, SkScalar dx, SkScalar dy, const SkPaint*) override { mOutput << mIdent << "drawImage" << std::endl; } void onDrawImageNine(const SkImage*, const SkIRect& center, const SkRect& dst, const SkPaint*) override { mOutput << mIdent << "drawImageNine" << std::endl; } void onDrawImageRect(const SkImage*, const SkRect*, const SkRect&, const SkPaint*, SrcRectConstraint) override { mOutput << mIdent << "drawImageRect" << std::endl; } void onDrawImageLattice(const SkImage*, const Lattice& lattice, const SkRect& dst, const SkPaint*) override { mOutput << mIdent << "drawImageLattice" << std::endl; } void onDrawPoints(SkCanvas::PointMode, size_t, const SkPoint[], const SkPaint&) override { mOutput << mIdent << "drawPoints" << std::endl; } void onDrawPicture(const SkPicture*, const SkMatrix*, const SkPaint*) override { mOutput << mIdent << "drawPicture" << std::endl; } void onDrawDrawable(SkDrawable* drawable, const SkMatrix*) override { mOutput << mIdent; auto renderNodeDrawable = getRenderNodeDrawable(drawable); if (nullptr != renderNodeDrawable) { mOutput << std::string(mLevel * 2, ' ') << "drawRenderNode"; renderNodeDrawable->getRenderNode()->output(mOutput, mLevel + 1); return; } auto glFunctorDrawable = getGLFunctorDrawable(drawable); if (nullptr != glFunctorDrawable) { mOutput << std::string(mLevel * 2, ' ') << "drawGLFunctorDrawable" << std::endl; return; } mOutput << std::string(mLevel * 2, ' ') << "drawDrawable" << std::endl; } private: RenderNodeDrawable* getRenderNodeDrawable(SkDrawable* drawable) { for (auto& child : mDisplayList.mChildNodes) { if (drawable == &child) { return &child; } } return nullptr; } GLFunctorDrawable* getGLFunctorDrawable(SkDrawable* drawable) { for (auto& child : mDisplayList.mChildFunctors) { if (drawable == &child) { return &child; } } return nullptr; } std::ostream& mOutput; int mLevel; SkiaDisplayList& mDisplayList; std::string mIdent; }; }; // namespace skiapipeline }; // namespace uirenderer }; // namespace android