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Commit 38ef24f0 authored by Shan Huang's avatar Shan Huang Committed by Automerger Merge Worker
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DO NOT MERGE Spring controlled back progress API am: 188dee2b

parents 4eb2e12f 188dee2b
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+136 −0
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/*
 * Copyright (C) 2022 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package android.window;

import android.util.FloatProperty;

import com.android.internal.dynamicanimation.animation.SpringAnimation;
import com.android.internal.dynamicanimation.animation.SpringForce;

/**
 * An animator that drives the predictive back progress with a spring.
 *
 * The back gesture's latest touch point and committal state determines the final position of
 * the spring. The continuous movement of the spring is used to produce {@link BackEvent}s with
 * smoothly transitioning progress values.
 *
 * @hide
 */
public class BackProgressAnimator {
    /**
     *  A factor to scale the input progress by, so that it works better with the spring.
     *  We divide the output progress by this value before sending it to apps, so that apps
     *  always receive progress values in [0, 1].
     */
    private static final float SCALE_FACTOR = 100f;
    private final SpringAnimation mSpring;
    private ProgressCallback mCallback;
    private float mProgress = 0;
    private BackEvent mLastBackEvent;
    private boolean mStarted = false;

    private void setProgress(float progress) {
        mProgress = progress;
    }

    private float getProgress() {
        return mProgress;
    }

    private static final FloatProperty<BackProgressAnimator> PROGRESS_PROP =
            new FloatProperty<BackProgressAnimator>("progress") {
                @Override
                public void setValue(BackProgressAnimator animator, float value) {
                    animator.setProgress(value);
                    animator.updateProgressValue(value);
                }

                @Override
                public Float get(BackProgressAnimator object) {
                    return object.getProgress();
                }
            };


    /** A callback to be invoked when there's a progress value update from the animator. */
    public interface ProgressCallback {
        /** Called when there's a progress value update. */
        void onProgressUpdate(BackEvent event);
    }

    public BackProgressAnimator() {
        mSpring = new SpringAnimation(this, PROGRESS_PROP);
        mSpring.setSpring(new SpringForce()
                .setStiffness(SpringForce.STIFFNESS_MEDIUM)
                .setDampingRatio(SpringForce.DAMPING_RATIO_NO_BOUNCY));
    }

    /**
     * Sets a new target position for the back progress.
     *
     * @param event the {@link BackEvent} containing the latest target progress.
     */
    public void onBackProgressed(BackEvent event) {
        if (!mStarted) {
            return;
        }
        mLastBackEvent = event;
        mSpring.animateToFinalPosition(event.getProgress() * SCALE_FACTOR);
    }

    /**
     * Starts the back progress animation.
     *
     * @param event the {@link BackEvent} that started the gesture.
     * @param callback the back callback to invoke for the gesture. It will receive back progress
     *                 dispatches as the progress animation updates.
     */
    public void onBackStarted(BackEvent event, ProgressCallback callback) {
        reset();
        mLastBackEvent = event;
        mCallback = callback;
        mStarted = true;
    }

    /**
     * Resets the back progress animation. This should be called when back is invoked or cancelled.
     */
    public void reset() {
        mSpring.animateToFinalPosition(0);
        if (mSpring.canSkipToEnd()) {
            mSpring.skipToEnd();
        } else {
            // Should never happen.
            mSpring.cancel();
        }
        mStarted = false;
        mLastBackEvent = null;
        mCallback = null;
        mProgress = 0;
    }

    private void updateProgressValue(float progress) {
        if (mLastBackEvent == null || mCallback == null || !mStarted) {
            return;
        }
        mCallback.onProgressUpdate(
                new BackEvent(mLastBackEvent.getTouchX(), mLastBackEvent.getTouchY(),
                        progress / SCALE_FACTOR, mLastBackEvent.getSwipeEdge(),
                        mLastBackEvent.getDepartingAnimationTarget()));
    }

}
+7 −6
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@@ -28,17 +28,18 @@ import android.window.BackEvent;
oneway interface IOnBackInvokedCallback {
   /**
    * Called when a back gesture has been started, or back button has been pressed down.
    * Wraps {@link OnBackInvokedCallback#onBackStarted()}.
    * Wraps {@link OnBackInvokedCallback#onBackStarted(BackEvent)}.
    *
    * @param backEvent The {@link BackEvent} containing information about the touch or button press.
    */
    void onBackStarted();
    void onBackStarted(in BackEvent backEvent);

    /**
     * Called on back gesture progress.
     * Wraps {@link OnBackInvokedCallback#onBackProgressed()}.
     * Wraps {@link OnBackInvokedCallback#onBackProgressed(BackEvent)}.
     *
     * @param touchX Absolute X location of the touch point.
     * @param touchY Absolute Y location of the touch point.
     * @param progress Value between 0 and 1 on how far along the back gesture is.
     * @param backEvent The {@link BackEvent} containing information about the latest touch point
     *                  and the progress that the back animation should seek to.
     */
    void onBackProgressed(in BackEvent backEvent);

+6 −4
Original line number Diff line number Diff line
@@ -42,8 +42,10 @@ import android.view.View;
public interface OnBackAnimationCallback extends OnBackInvokedCallback {
    /**
     * Called when a back gesture has been started, or back button has been pressed down.
     *
     * @param backEvent An {@link BackEvent} object describing the progress event.
     */
    default void onBackStarted() { }
    default void onBackStarted(@NonNull BackEvent backEvent) {}

    /**
     * Called on back gesture progress.
+28 −0
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@@ -16,6 +16,7 @@

package android.window;

import android.annotation.NonNull;
import android.app.Activity;
import android.app.Dialog;
import android.view.Window;
@@ -40,9 +41,36 @@ import android.view.Window;
 */
@SuppressWarnings("deprecation")
public interface OnBackInvokedCallback {
    /**
     * Called when a back gesture has been started, or back button has been pressed down.
     *
     * @param backEvent The {@link BackEvent} containing information about the touch or
     *                  button press.
     *
     * @hide
     */
    default void onBackStarted(@NonNull BackEvent backEvent) {}

    /**
     * Called when a back gesture has been progressed.
     *
     * @param backEvent The {@link BackEvent} containing information about the latest touch point
     *                  and the progress that the back animation should seek to.
     *
     * @hide
     */
    default void onBackProgressed(@NonNull BackEvent backEvent) {}

    /**
     * Called when a back gesture has been completed and committed, or back button pressed
     * has been released and committed.
     */
    void onBackInvoked();

    /**
     * Called when a back gesture or button press has been cancelled.
     *
     * @hide
     */
    default void onBackCancelled() {}
}
+10 −3
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@@ -218,19 +218,24 @@ public class WindowOnBackInvokedDispatcher implements OnBackInvokedDispatcher {
    public Checker getChecker() {
        return mChecker;
    }
    @NonNull
    private static final BackProgressAnimator mProgressAnimator = new BackProgressAnimator();

    static class OnBackInvokedCallbackWrapper extends IOnBackInvokedCallback.Stub {
        private final WeakReference<OnBackInvokedCallback> mCallback;

        OnBackInvokedCallbackWrapper(@NonNull OnBackInvokedCallback callback) {
            mCallback = new WeakReference<>(callback);
        }

        @Override
        public void onBackStarted() {
        public void onBackStarted(BackEvent backEvent) {
            Handler.getMain().post(() -> {
                final OnBackAnimationCallback callback = getBackAnimationCallback();
                if (callback != null) {
                    callback.onBackStarted();
                    mProgressAnimator.onBackStarted(backEvent, event ->
                            callback.onBackProgressed(event));
                    callback.onBackStarted(backEvent);
                }
            });
        }
@@ -240,7 +245,7 @@ public class WindowOnBackInvokedDispatcher implements OnBackInvokedDispatcher {
            Handler.getMain().post(() -> {
                final OnBackAnimationCallback callback = getBackAnimationCallback();
                if (callback != null) {
                    callback.onBackProgressed(backEvent);
                    mProgressAnimator.onBackProgressed(backEvent);
                }
            });
        }
@@ -248,6 +253,7 @@ public class WindowOnBackInvokedDispatcher implements OnBackInvokedDispatcher {
        @Override
        public void onBackCancelled() {
            Handler.getMain().post(() -> {
                mProgressAnimator.reset();
                final OnBackAnimationCallback callback = getBackAnimationCallback();
                if (callback != null) {
                    callback.onBackCancelled();
@@ -258,6 +264,7 @@ public class WindowOnBackInvokedDispatcher implements OnBackInvokedDispatcher {
        @Override
        public void onBackInvoked() throws RemoteException {
            Handler.getMain().post(() -> {
                mProgressAnimator.reset();
                final OnBackInvokedCallback callback = mCallback.get();
                if (callback == null) {
                    return;
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