Crashes in TouchExplorer on two finger swipe.
1. The logic for finding the active pointer was incorrect. The code was iterating over all pointer ids and taking the minimum, i.e. the pointer that first went down. The problem was that the down time for pointers that are not down was also considered (set to zero), thus sometimes we would consider the first pointer that went down to be a pointer that is not down at all. Now we are iterating only over the pointers that are down. 2. The batched events while waiting to see if the user is exploring or gesturing were added even if we were in touch exploration state at which point we do not have to batch. As a result we ended up having lefovers from a previous gesture when handling the delayed events and crash. bug:10312546 Change-Id: I4728541ac12e4da4577d22e4314101dd169a52fb
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