Loading tests/RenderScriptTests/FBOTest/src/com/android/fbotest/fbosync.rs +2 −2 Original line number Diff line number Diff line Loading @@ -105,8 +105,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); info->bBoxMin = (minX, minY, minZ); info->bBoxMax = (maxX, maxY, maxZ); info->bBoxMin = (float3){minX, minY, minZ}; info->bBoxMax = (float3){maxX, maxY, maxZ}; gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; Loading tests/RenderScriptTests/FBOTest/src/com/android/fbotest/fbotest.rs +2 −2 Original line number Diff line number Diff line Loading @@ -104,8 +104,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); info->bBoxMin = (minX, minY, minZ); info->bBoxMax = (maxX, maxY, maxZ); info->bBoxMin = (float3){minX, minY, minZ}; info->bBoxMax = (float3){maxX, maxY, maxZ}; gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; Loading Loading
tests/RenderScriptTests/FBOTest/src/com/android/fbotest/fbosync.rs +2 −2 Original line number Diff line number Diff line Loading @@ -105,8 +105,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); info->bBoxMin = (minX, minY, minZ); info->bBoxMax = (maxX, maxY, maxZ); info->bBoxMin = (float3){minX, minY, minZ}; info->bBoxMax = (float3){maxX, maxY, maxZ}; gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; Loading
tests/RenderScriptTests/FBOTest/src/com/android/fbotest/fbotest.rs +2 −2 Original line number Diff line number Diff line Loading @@ -104,8 +104,8 @@ void updateMeshInfo() { rsgMeshComputeBoundingBox(info->mMesh, &minX, &minY, &minZ, &maxX, &maxY, &maxZ); info->bBoxMin = (minX, minY, minZ); info->bBoxMax = (maxX, maxY, maxZ); info->bBoxMin = (float3){minX, minY, minZ}; info->bBoxMax = (float3){maxX, maxY, maxZ}; gLookAt += (info->bBoxMin + info->bBoxMax)*0.5f; } gLookAt = gLookAt / (float)size; Loading