Loading packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeDialogContextInteractor.kt +7 −16 Original line number Diff line number Diff line Loading @@ -27,10 +27,8 @@ import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.qualifiers.Background import com.android.systemui.dagger.qualifiers.Main import com.android.systemui.display.data.repository.DisplayWindowPropertiesRepository import com.android.systemui.display.data.repository.FocusedDisplayRepository import com.android.systemui.shade.data.repository.ShadeDisplaysRepository import com.android.systemui.shade.shared.flag.ShadeWindowGoesAround import com.android.window.flags.Flags import javax.inject.Inject import javax.inject.Provider import kotlinx.coroutines.CoroutineScope Loading @@ -51,7 +49,6 @@ constructor( private val displayWindowPropertyRepository: Provider<DisplayWindowPropertiesRepository>, private val shadeDisplaysRepository: Provider<ShadeDisplaysRepository>, @Background private val bgScope: CoroutineScope, private val focusedDisplayRepository: FocusedDisplayRepository, ) : CoreStartable, ShadeDialogContextInteractor { override fun start() { Loading @@ -71,22 +68,16 @@ constructor( } override val context: Context get() { if (Flags.enableWindowContextOverrideType()) { return focusedDisplayContext } else { get() = getContextOrDefault(shadeDisplayId) private val shadeDisplayId: Int get() = if (!ShadeWindowGoesAround.isEnabled) { return defaultContext } val displayId = shadeDisplaysRepository.get().displayId.value return getContextOrDefault(displayId) } Display.DEFAULT_DISPLAY } else { shadeDisplaysRepository.get().displayId.value } /** Context that can be used to open a dialog on the focused display. */ private val focusedDisplayContext: Context get() = getContextOrDefault(focusedDisplayRepository.focusedDisplayId.value) private fun getContextOrDefault(displayId: Int): Context { return try { traceSection({ "Getting dialog context for displayId=$displayId" }) { Loading Loading
packages/SystemUI/src/com/android/systemui/shade/domain/interactor/ShadeDialogContextInteractor.kt +7 −16 Original line number Diff line number Diff line Loading @@ -27,10 +27,8 @@ import com.android.systemui.dagger.SysUISingleton import com.android.systemui.dagger.qualifiers.Background import com.android.systemui.dagger.qualifiers.Main import com.android.systemui.display.data.repository.DisplayWindowPropertiesRepository import com.android.systemui.display.data.repository.FocusedDisplayRepository import com.android.systemui.shade.data.repository.ShadeDisplaysRepository import com.android.systemui.shade.shared.flag.ShadeWindowGoesAround import com.android.window.flags.Flags import javax.inject.Inject import javax.inject.Provider import kotlinx.coroutines.CoroutineScope Loading @@ -51,7 +49,6 @@ constructor( private val displayWindowPropertyRepository: Provider<DisplayWindowPropertiesRepository>, private val shadeDisplaysRepository: Provider<ShadeDisplaysRepository>, @Background private val bgScope: CoroutineScope, private val focusedDisplayRepository: FocusedDisplayRepository, ) : CoreStartable, ShadeDialogContextInteractor { override fun start() { Loading @@ -71,22 +68,16 @@ constructor( } override val context: Context get() { if (Flags.enableWindowContextOverrideType()) { return focusedDisplayContext } else { get() = getContextOrDefault(shadeDisplayId) private val shadeDisplayId: Int get() = if (!ShadeWindowGoesAround.isEnabled) { return defaultContext } val displayId = shadeDisplaysRepository.get().displayId.value return getContextOrDefault(displayId) } Display.DEFAULT_DISPLAY } else { shadeDisplaysRepository.get().displayId.value } /** Context that can be used to open a dialog on the focused display. */ private val focusedDisplayContext: Context get() = getContextOrDefault(focusedDisplayRepository.focusedDisplayId.value) private fun getContextOrDefault(displayId: Int): Context { return try { traceSection({ "Getting dialog context for displayId=$displayId" }) { Loading