Loading graphics/java/android/graphics/AvoidXfermode.java +7 −7 Original line number Diff line number Diff line Loading @@ -38,15 +38,15 @@ public class AvoidXfermode extends Xfermode { * * There are two modes, and each mode interprets a tolerance value. * * AVOID: In this mode, drawing is allowed only on destination pixels that * Avoid: In this mode, drawing is allowed only on destination pixels that * are different from the op-color. * Tolerance near 0: avoid anything close to the op-color * Tolerance near 255: avoid only colors very close to the op-color * * TARGET: In this mode, drawing only occurs on destination pixels that * Tolerance near 0: avoid any colors even remotely similar to the op-color * Tolerance near 255: avoid only colors nearly identical to the op-color * Target: In this mode, drawing only occurs on destination pixels that * are similar to the op-color * Tolerance near 0: draw on colors that are very close to op-color * Tolerance near 255: draw on colors that to the op-color * Tolerance near 0: draw only on colors that are nearly identical to the op-color * Tolerance near 255: draw on any colors even remotely similar to the op-color */ public AvoidXfermode(int opColor, int tolerance, Mode mode) { if (tolerance < 0 || tolerance > 255) { Loading Loading
graphics/java/android/graphics/AvoidXfermode.java +7 −7 Original line number Diff line number Diff line Loading @@ -38,15 +38,15 @@ public class AvoidXfermode extends Xfermode { * * There are two modes, and each mode interprets a tolerance value. * * AVOID: In this mode, drawing is allowed only on destination pixels that * Avoid: In this mode, drawing is allowed only on destination pixels that * are different from the op-color. * Tolerance near 0: avoid anything close to the op-color * Tolerance near 255: avoid only colors very close to the op-color * * TARGET: In this mode, drawing only occurs on destination pixels that * Tolerance near 0: avoid any colors even remotely similar to the op-color * Tolerance near 255: avoid only colors nearly identical to the op-color * Target: In this mode, drawing only occurs on destination pixels that * are similar to the op-color * Tolerance near 0: draw on colors that are very close to op-color * Tolerance near 255: draw on colors that to the op-color * Tolerance near 0: draw only on colors that are nearly identical to the op-color * Tolerance near 255: draw on any colors even remotely similar to the op-color */ public AvoidXfermode(int opColor, int tolerance, Mode mode) { if (tolerance < 0 || tolerance > 255) { Loading