Loading policy/src/com/android/internal/policy/impl/PatternUnlockScreen.java +3 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ import java.util.List; class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient implements KeyguardScreen { private static final boolean DEBUG = false; private static final boolean DEBUG = true; /* TODO: revert before JB release */ private static final String TAG = "UnlockScreen"; // how long before we clear the wrong pattern Loading Loading @@ -321,6 +321,7 @@ class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient implements LockPatternView.OnPatternListener { public void onPatternStart() { if (DEBUG) Log.d(TAG, "Got pattern start"); mLockPatternView.removeCallbacks(mCancelPatternRunnable); } Loading @@ -336,6 +337,7 @@ class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient // Give just a little extra time if they hit one of the first few dots mCallback.pokeWakelock(UNLOCK_PATTERN_WAKE_INTERVAL_FIRST_DOTS_MS); } if (DEBUG) Log.d(TAG, "Got pattern cell"); } public void onPatternDetected(List<LockPatternView.Cell> pattern) { Loading Loading
policy/src/com/android/internal/policy/impl/PatternUnlockScreen.java +3 −1 Original line number Diff line number Diff line Loading @@ -41,7 +41,7 @@ import java.util.List; class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient implements KeyguardScreen { private static final boolean DEBUG = false; private static final boolean DEBUG = true; /* TODO: revert before JB release */ private static final String TAG = "UnlockScreen"; // how long before we clear the wrong pattern Loading Loading @@ -321,6 +321,7 @@ class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient implements LockPatternView.OnPatternListener { public void onPatternStart() { if (DEBUG) Log.d(TAG, "Got pattern start"); mLockPatternView.removeCallbacks(mCancelPatternRunnable); } Loading @@ -336,6 +337,7 @@ class PatternUnlockScreen extends LinearLayoutWithDefaultTouchRecepient // Give just a little extra time if they hit one of the first few dots mCallback.pokeWakelock(UNLOCK_PATTERN_WAKE_INTERVAL_FIRST_DOTS_MS); } if (DEBUG) Log.d(TAG, "Got pattern cell"); } public void onPatternDetected(List<LockPatternView.Cell> pattern) { Loading