Donate to e Foundation | Murena handsets with /e/OS | Own a part of Murena! Learn more

Commit 354271fb authored by Mathias Agopian's avatar Mathias Agopian
Browse files

improvements (I hope) to to List.h implementation:

- made the helper Node and Iterator classes protected inner classes of List so they don't pollute the android namespace.
- use "int foo()" instead of "int foo(void)" which is more C++ stylish
- made distance() a template function, this way we write it once and it will work with combinations of iterator and const_iterator
- added the inline keyword on some function to make it clear to the compiler and the programmer that we want/intend these to be small inline functions
- added templated comparison operators to Iterator so it can compare iterator and const_iterator
- use size_t instead of "unsigned int" at places
- distance() should return a ptrdiff_t (it's kind of mening less here because it won't really work if the distance is < 0)
- made sure we handle conversions from iterator to const_iterator, but but fail at compile time in the other direction
- added operator->() on iterator and const_iterator
- made a bunch of private constructors explicit to avoid unwanted conversions
parent 77c49033
Loading
Loading
Loading
Loading
+162 −110
Original line number Diff line number Diff line
@@ -22,33 +22,43 @@
// construction, so if the compiler's auto-generated versions won't work for
// you, define your own.
//
// The only class you want to use from here is "List".  Do not use classes
// starting with "_" directly.
// The only class you want to use from here is "List".
//
#ifndef _LIBS_UTILS_LIST_H
#define _LIBS_UTILS_LIST_H

#include <stddef.h>
#include <stdint.h>

namespace android {

/*
 * Doubly-linked list.  Instantiate with "List<MyClass> myList".
 *
 * Objects added to the list are copied using the assignment operator,
 * so this must be defined.
 */
template<typename T> 
class List 
{
protected:
    /*
     * One element in the list.
     */
template<class T> class _ListNode {
    class _Node {
    public:
    typedef _ListNode<T> _Node;

    _ListNode(const T& val) : mVal(val) {}
    ~_ListNode(void) {}

    T& getRef(void) { return mVal; }
    void setVal(const T& val) { mVal = val; }

    _Node* getPrev(void) const { return mpPrev; }
    void setPrev(_Node* ptr) { mpPrev = ptr; }
    _Node* getNext(void) const { return mpNext; }
    void setNext(_Node* ptr) { mpNext = ptr; }

        explicit _Node(const T& val) : mVal(val) {}
        ~_Node() {}
        inline T& getRef() { return mVal; }
        inline const T& getRef() const { return mVal; }
        inline _Node* getPrev() const { return mpPrev; }
        inline _Node* getNext() const { return mpNext; }
        inline void setVal(const T& val) { mVal = val; }
        inline void setPrev(_Node* ptr) { mpPrev = ptr; }
        inline void setNext(_Node* ptr) { mpNext = ptr; }
    private:
        friend class List;
        friend class _ListIterator;
        T           mVal;
        _Node*      mpPrev;
        _Node*      mpNext;
@@ -57,112 +67,155 @@ private:
    /*
     * Iterator for walking through the list.
     */
template<class T, class Tref> class _ListIterator {
    
    template <typename TYPE>
    struct CONST_ITERATOR {
        typedef _Node const * NodePtr;
        typedef const TYPE Type;
    };
    
    template <typename TYPE>
    struct NON_CONST_ITERATOR {
        typedef _Node* NodePtr;
        typedef TYPE Type;
    };
    
    template<
        typename U,
        template <class> class Constness
    > 
    class _ListIterator {
        typedef _ListIterator<U, Constness>     _Iter;
        typedef typename Constness<U>::NodePtr  _NodePtr;
        typedef typename Constness<U>::Type     _Type;

        explicit _ListIterator(_NodePtr ptr) : mpNode(ptr) {}

    public:
    typedef _ListIterator<T,Tref> _Iter;
    typedef _ListNode<T> _Node;
        _ListIterator() {}
        _ListIterator(const _Iter& rhs) : mpNode(rhs.mpNode) {}
        ~_ListIterator() {}
        
        // this will handle conversions from iterator to const_iterator
        // (and also all convertible iterators)
        // Here, in this implementation, the iterators can be converted
        // if the nodes can be converted
        template<typename V> explicit 
        _ListIterator(const V& rhs) : mpNode(rhs.mpNode) {}
        
    _ListIterator(void) {}
    _ListIterator(_Node* ptr) : mpNode(ptr) {}
    ~_ListIterator(void) {}

        /*
         * Dereference operator.  Used to get at the juicy insides.
         */
    Tref operator*() const { return mpNode->getRef(); }
        _Type& operator*() const { return mpNode->getRef(); }
        _Type* operator->() const { return &(mpNode->getRef()); }

        /*
         * Iterator comparison.
         */
    bool operator==(const _Iter& right) const { return mpNode == right.mpNode; }
    bool operator!=(const _Iter& right) const { return mpNode != right.mpNode; }
        inline bool operator==(const _Iter& right) const { 
            return mpNode == right.mpNode; }
        
        inline bool operator!=(const _Iter& right) const { 
            return mpNode != right.mpNode; }

        /*
         * handle comparisons between iterator and const_iterator
         */
        template<typename OTHER>
        inline bool operator==(const OTHER& right) const { 
            return mpNode == right.mpNode; }
        
        template<typename OTHER>
        inline bool operator!=(const OTHER& right) const { 
            return mpNode != right.mpNode; }

        /*
         * Incr/decr, used to move through the list.
         */
    _Iter& operator++(void) {        // pre-increment
        inline _Iter& operator++() {     // pre-increment
            mpNode = mpNode->getNext();
            return *this;
        }
        const _Iter operator++(int) {    // post-increment
        _Iter tmp = *this;
        ++*this;
            _Iter tmp(*this);
            mpNode = mpNode->getNext();
            return tmp;
        }
    _Iter& operator--(void) {        // pre-increment
        inline _Iter& operator--() {     // pre-increment
            mpNode = mpNode->getPrev();
            return *this;
        }
        const _Iter operator--(int) {   // post-increment
        _Iter tmp = *this;
        --*this;
            _Iter tmp(*this);
            mpNode = mpNode->getPrev();
            return tmp;
        }

    _Node* getNode(void) const { return mpNode; }
        inline _NodePtr getNode() const { return mpNode; }

    private:
    _Node*      mpNode;
        friend class List;
        _NodePtr mpNode;
    };


/*
 * Doubly-linked list.  Instantiate with "List<MyClass> myList".
 *
 * Objects added to the list are copied using the assignment operator,
 * so this must be defined.
 */
template<class T> class List {
public:
    typedef _ListNode<T> _Node;

    List(void) {
    List() {
        prep();
    }
    List(const List<T>& src) {      // copy-constructor
        prep();
        insert(begin(), src.begin(), src.end());
    }
    virtual ~List(void) {
    virtual ~List() {
        clear();
        delete[] (unsigned char*) mpMiddle;
    }

    typedef _ListIterator<T,T&> iterator;
    typedef _ListIterator<T, const T&> const_iterator;
    typedef _ListIterator<T, NON_CONST_ITERATOR> iterator;
    typedef _ListIterator<T, CONST_ITERATOR> const_iterator;

    List<T>& operator=(const List<T>& right);

    /* returns true if the list is empty */
    bool empty(void) const { return mpMiddle->getNext() == mpMiddle; }
    inline bool empty() const { return mpMiddle->getNext() == mpMiddle; }

    /* return #of elements in list */
    unsigned int size(void) const {
        return distance(begin(), end());
    size_t size() const {
        return size_t(distance(begin(), end()));
    }

    /*
     * Return the first element or one past the last element.  The
     * _ListNode* we're returning is converted to an "iterator" by a
     * _Node* we're returning is converted to an "iterator" by a
     * constructor in _ListIterator.
     */
    iterator begin()                { return mpMiddle->getNext(); }
    const_iterator begin() const    { return mpMiddle->getNext(); }
    iterator end()                  { return mpMiddle; }
    const_iterator end() const      { return mpMiddle; }
    inline iterator begin() { 
        return iterator(mpMiddle->getNext()); 
    }
    inline const_iterator begin() const { 
        return const_iterator(const_cast<_Node const*>(mpMiddle->getNext())); 
    }
    inline iterator end() { 
        return iterator(mpMiddle); 
    }
    inline const_iterator end() const { 
        return const_iterator(const_cast<_Node const*>(mpMiddle)); 
    }

    /* add the object to the head or tail of the list */
    void push_front(const T& val) { insert(begin(), val); }
    void push_back(const T& val) { insert(end(), val); }

    /* insert before the current node; returns iterator at new node */
    iterator insert(iterator posn, const T& val) {
    iterator insert(iterator posn, const T& val) 
    {
        _Node* newNode = new _Node(val);        // alloc & copy-construct
        newNode->setNext(posn.getNode());
        newNode->setPrev(posn.getNode()->getPrev());
        posn.getNode()->getPrev()->setNext(newNode);
        posn.getNode()->setPrev(newNode);
        return newNode;
        return iterator(newNode);
    }

    /* insert a range of elements before the current node */
@@ -178,18 +231,18 @@ public:
        pPrev->setNext(pNext);
        pNext->setPrev(pPrev);
        delete posn.getNode();
        return pNext;
        return iterator(pNext);
    }

    /* remove a range of elements */
    iterator erase(iterator first, iterator last) {
        while (first != last)
            erase(first++);     // don't erase than incr later!
        return last;
        return iterator(last);
    }

    /* remove all contents of the list */
    void clear(void) {
    void clear() {
        _Node* pCurrent = mpMiddle->getNext();
        _Node* pNext;

@@ -207,21 +260,20 @@ public:
     * will be equal to "last".  The iterators must refer to the same
     * list.
     *
     * (This is actually a generic iterator function.  It should be part
     * of some other class, possibly an iterator base class.  It needs to
     * know the difference between a list, which has to march through,
     * and a vector, which can just do pointer math.)
     * FIXME: This is actually a generic iterator function. It should be a 
     * template function at the top-level with specializations for things like
     * vector<>, which can just do pointer math). Here we limit it to
     * _ListIterator of the same type but different constness.
     */
    unsigned int distance(iterator first, iterator last) {
        unsigned int count = 0;
        while (first != last) {
            ++first;
            ++count;
        }
        return count;
    }
    unsigned int distance(const_iterator first, const_iterator last) const {
        unsigned int count = 0;
    template<
        typename U,
        template <class> class CL,
        template <class> class CR
    > 
    ptrdiff_t distance(
            _ListIterator<U, CL> first, _ListIterator<U, CR> last) const 
    {
        ptrdiff_t count = 0;
        while (first != last) {
            ++first;
            ++count;
@@ -231,12 +283,12 @@ public:

private:
    /*
     * I want a _ListNode but don't need it to hold valid data.  More
     * I want a _Node but don't need it to hold valid data.  More
     * to the point, I don't want T's constructor to fire, since it
     * might have side-effects or require arguments.  So, we do this
     * slightly uncouth storage alloc.
     */
    void prep(void) {
    void prep() {
        mpMiddle = (_Node*) new unsigned char[sizeof(_Node)];
        mpMiddle->setPrev(mpMiddle);
        mpMiddle->setNext(mpMiddle);