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Move input surfaces into its own overlay in DisplayContent
Input surfaces, such as gesture monitors and handwriting windows, were created and placed directly inside the DisplayContent's SurfaceControl. In some cases, like when the display is recreated, the DisplayContent's SurfaceControl changes, so the surfaces should be reparented to the new SurfaceControl when that happens. To do that, we create a new overlay layer in DisplayContent for input surfaces, and place that between the display overlay and the a11y overlay. That way, we can ensure that the input overlays are always parented to the correct display in the hierarchy, even when the display is recreated. Bug: 295386214 Test: manual Change-Id: Ia1e31e68dca20610b7cb704869ceb71bb49e753b