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Commit 341480be authored by Matt Sarett's avatar Matt Sarett
Browse files

Fix renderOverdraw() test

I'm not sure why this test was modifies, but this
restores the test to the original version, which passes.

Test: Passes unit test

BUG:34467659

Change-Id: I6699cf13d4b69301d57fa0cec9b24093e8263ba7
parent ec30d6e1
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+1 −3
Original line number Diff line number Diff line
@@ -170,9 +170,7 @@ RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderOverdraw) {
    ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);

    // 1 Overdraw, should be blue blended onto white.
    renderNodes.push_back(whiteNode); //this is the "content" node
    renderNodes.push_back(whiteNode); //the "content" node above does not cause an overdraw, because
    //it clips the first "background" node
    renderNodes.push_back(whiteNode);
    pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
    ASSERT_EQ(TestUtils::getColor(surface, 0, 0), (unsigned) 0xffd0d0ff);