Loading core/jni/android_view_DisplayList.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -100,8 +100,7 @@ static void android_view_DisplayList_setClipToBounds(JNIEnv* env, static void android_view_DisplayList_setIsolatedZVolume(JNIEnv* env, jobject clazz, jlong displayListPtr, jboolean shouldIsolate) { RenderNode* displayList = reinterpret_cast<RenderNode*>(displayListPtr); displayList->setIsolatedZVolume(shouldIsolate); // No-op, TODO: Remove Java usage of this method } static void android_view_DisplayList_setProjectBackwards(JNIEnv* env, Loading libs/hwui/DisplayList.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -57,7 +57,6 @@ RenderNode::RenderNode() : mRight = 0; mBottom = 0; mClipToBounds = true; mIsolatedZVolume = true; mProjectBackwards = false; mProjectionReceiver = false; mOutline.rewind(); Loading libs/hwui/DisplayList.h +0 −5 Original line number Diff line number Diff line Loading @@ -204,10 +204,6 @@ public: mClipToBounds = clipToBounds; } void setIsolatedZVolume(bool shouldIsolate) { mIsolatedZVolume = shouldIsolate; } void setCastsShadow(bool castsShadow) { mCastsShadow = castsShadow; } Loading Loading @@ -617,7 +613,6 @@ private: // Rendering properties bool mClipToBounds; bool mIsolatedZVolume; bool mProjectBackwards; bool mProjectionReceiver; SkPath mOutline; Loading Loading
core/jni/android_view_DisplayList.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -100,8 +100,7 @@ static void android_view_DisplayList_setClipToBounds(JNIEnv* env, static void android_view_DisplayList_setIsolatedZVolume(JNIEnv* env, jobject clazz, jlong displayListPtr, jboolean shouldIsolate) { RenderNode* displayList = reinterpret_cast<RenderNode*>(displayListPtr); displayList->setIsolatedZVolume(shouldIsolate); // No-op, TODO: Remove Java usage of this method } static void android_view_DisplayList_setProjectBackwards(JNIEnv* env, Loading
libs/hwui/DisplayList.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -57,7 +57,6 @@ RenderNode::RenderNode() : mRight = 0; mBottom = 0; mClipToBounds = true; mIsolatedZVolume = true; mProjectBackwards = false; mProjectionReceiver = false; mOutline.rewind(); Loading
libs/hwui/DisplayList.h +0 −5 Original line number Diff line number Diff line Loading @@ -204,10 +204,6 @@ public: mClipToBounds = clipToBounds; } void setIsolatedZVolume(bool shouldIsolate) { mIsolatedZVolume = shouldIsolate; } void setCastsShadow(bool castsShadow) { mCastsShadow = castsShadow; } Loading Loading @@ -617,7 +613,6 @@ private: // Rendering properties bool mClipToBounds; bool mIsolatedZVolume; bool mProjectBackwards; bool mProjectionReceiver; SkPath mOutline; Loading