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Fade the bouncer when the dream starts
This is not a common CUJ, but the dream can start while the primary bouncer is showing if the user presses power or the screen times out while the user's "When to show" condition for the dream is active. Since the dream is an activity, it starts underneath the bouncer and the animation looks bad. This change adds an alpha animation to the bouncer when the dream starts. Bug: 409720192 Test: atest FromPrimaryBouncerTransitionInteractorTest Flag: NONE, fixing long-standing bug Change-Id: I9b4bf6ba9560d6beabd77c591718520e55967e41