Loading services/core/java/com/android/server/wm/WindowStateAnimator.java +8 −9 Original line number Diff line number Diff line Loading @@ -16,12 +16,6 @@ package com.android.server.wm; import static android.graphics.Matrix.MSCALE_X; import static android.graphics.Matrix.MSCALE_Y; import static android.graphics.Matrix.MSKEW_X; import static android.graphics.Matrix.MSKEW_Y; import static android.graphics.Matrix.MTRANS_X; import static android.graphics.Matrix.MTRANS_Y; import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED; import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; Loading Loading @@ -54,14 +48,12 @@ import static com.android.server.wm.WindowStateAnimatorProto.SURFACE; import static com.android.server.wm.WindowStateAnimatorProto.SYSTEM_DECOR_RECT; import android.content.Context; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Rect; import android.os.Debug; import android.os.Trace; import android.util.Slog; import android.util.proto.ProtoOutputStream; import android.view.DisplayInfo; import android.view.Surface.OutOfResourcesException; import android.view.SurfaceControl; import android.view.WindowManager; Loading Loading @@ -260,7 +252,10 @@ class WindowStateAnimator { } if (postDrawTransaction != null) { if (mLastHidden) { // If there is no surface, the last draw was for the previous surface. We don't want to // wait until the new surface is shown and instead just apply the transaction right // away. if (mLastHidden && mDrawState != NO_SURFACE) { mPostDrawTransaction.merge(postDrawTransaction); layoutNeeded = true; } else { Loading Loading @@ -830,6 +825,10 @@ class WindowStateAnimator { } void destroySurface(SurfaceControl.Transaction t) { // Since the SurfaceControl is getting torn down, it's safe to just clean up any // pending transactions that were in mPostDrawTransaction, as well. t.merge(mPostDrawTransaction); try { if (mSurfaceController != null) { mSurfaceController.destroy(t); Loading Loading
services/core/java/com/android/server/wm/WindowStateAnimator.java +8 −9 Original line number Diff line number Diff line Loading @@ -16,12 +16,6 @@ package com.android.server.wm; import static android.graphics.Matrix.MSCALE_X; import static android.graphics.Matrix.MSCALE_Y; import static android.graphics.Matrix.MSKEW_X; import static android.graphics.Matrix.MSKEW_Y; import static android.graphics.Matrix.MTRANS_X; import static android.graphics.Matrix.MTRANS_Y; import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED; import static android.view.WindowManager.LayoutParams.PRIVATE_FLAG_IS_ROUNDED_CORNERS_OVERLAY; import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING; Loading Loading @@ -54,14 +48,12 @@ import static com.android.server.wm.WindowStateAnimatorProto.SURFACE; import static com.android.server.wm.WindowStateAnimatorProto.SYSTEM_DECOR_RECT; import android.content.Context; import android.graphics.Matrix; import android.graphics.PixelFormat; import android.graphics.Rect; import android.os.Debug; import android.os.Trace; import android.util.Slog; import android.util.proto.ProtoOutputStream; import android.view.DisplayInfo; import android.view.Surface.OutOfResourcesException; import android.view.SurfaceControl; import android.view.WindowManager; Loading Loading @@ -260,7 +252,10 @@ class WindowStateAnimator { } if (postDrawTransaction != null) { if (mLastHidden) { // If there is no surface, the last draw was for the previous surface. We don't want to // wait until the new surface is shown and instead just apply the transaction right // away. if (mLastHidden && mDrawState != NO_SURFACE) { mPostDrawTransaction.merge(postDrawTransaction); layoutNeeded = true; } else { Loading Loading @@ -830,6 +825,10 @@ class WindowStateAnimator { } void destroySurface(SurfaceControl.Transaction t) { // Since the SurfaceControl is getting torn down, it's safe to just clean up any // pending transactions that were in mPostDrawTransaction, as well. t.merge(mPostDrawTransaction); try { if (mSurfaceController != null) { mSurfaceController.destroy(t); Loading