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Fix full draw power usage increase issue
Full draw will be happened on HWUI under 144Hz device,there are more draw commands under renderFrameImpl than in the 120Hz fps device, frame.bufferAge() > (int)mSwapHistory.size() resulting in an increase in power usage. So need to increase (int)mSwapHistory.size() to 8. Bug: 397592669 Test: Manual 1.Use the 144Hz device 2.Grab Settings Systrace of the sliding scene 3.Collect the Systrace, and check the drawing dirty area is the screen area of the entire device Change-Id: I477d37828f080e64cded9f285c58b7b27cbe6b03