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Commit 3014a7a8 authored by TreeHugger Robot's avatar TreeHugger Robot Committed by Android (Google) Code Review
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Merge "Revert "Revert "Break down jank between frame drops vs. triple buffered""" into pi-dev

parents c2753071 0e486472
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+4 −1
Original line number Diff line number Diff line
@@ -56,7 +56,7 @@ message GraphicsStatsJankSummaryProto {
    // Number of "missed vsync" events.
    optional int32 missed_vsync_count = 3;

    // Number of "high input latency" events.
    // Number of frames in triple-buffering scenario (high input latency)
    optional int32 high_input_latency_count = 4;

    // Number of "slow UI thread" events.
@@ -67,6 +67,9 @@ message GraphicsStatsJankSummaryProto {

    // Number of "slow draw" events.
    optional int32 slow_draw_count = 7;

    // Number of frames that missed their deadline (aka, visibly janked)
    optional int32 missed_deadline_count = 8;
}

message GraphicsStatsHistogramBucketProto {
+52 −35
Original line number Diff line number Diff line
@@ -38,16 +38,27 @@ namespace android {
namespace uirenderer {

struct Comparison {
    JankType type;
    std::function<int64_t(nsecs_t)> computeThreadshold;
    FrameInfoIndex start;
    FrameInfoIndex end;
};

static const Comparison COMPARISONS[] = {
        {FrameInfoIndex::IntendedVsync, FrameInfoIndex::Vsync},
        {FrameInfoIndex::OldestInputEvent, FrameInfoIndex::Vsync},
        {FrameInfoIndex::Vsync, FrameInfoIndex::SyncStart},
        {FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart},
        {FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::FrameCompleted},
static const std::array<Comparison, 4> COMPARISONS{
        Comparison{JankType::kMissedVsync, [](nsecs_t) { return 1; }, FrameInfoIndex::IntendedVsync,
                   FrameInfoIndex::Vsync},

        Comparison{JankType::kSlowUI,
                   [](nsecs_t frameInterval) { return static_cast<int64_t>(.5 * frameInterval); },
                   FrameInfoIndex::Vsync, FrameInfoIndex::SyncStart},

        Comparison{JankType::kSlowSync,
                   [](nsecs_t frameInterval) { return static_cast<int64_t>(.2 * frameInterval); },
                   FrameInfoIndex::SyncStart, FrameInfoIndex::IssueDrawCommandsStart},

        Comparison{JankType::kSlowRT,
                   [](nsecs_t frameInterval) { return static_cast<int64_t>(.75 * frameInterval); },
                   FrameInfoIndex::IssueDrawCommandsStart, FrameInfoIndex::FrameCompleted},
};

// If the event exceeds 10 seconds throw it away, this isn't a jank event
@@ -91,24 +102,10 @@ JankTracker::JankTracker(ProfileDataContainer* globalData, const DisplayInfo& di

void JankTracker::setFrameInterval(nsecs_t frameInterval) {
    mFrameInterval = frameInterval;
    mThresholds[kMissedVsync] = 1;
    /*
     * Due to interpolation and sample rate differences between the touch
     * panel and the display (example, 85hz touch panel driving a 60hz display)
     * we call high latency 1.5 * frameinterval
     *
     * NOTE: Be careful when tuning this! A theoretical 1,000hz touch panel
     * on a 60hz display will show kOldestInputEvent - kIntendedVsync of being 15ms
     * Thus this must always be larger than frameInterval, or it will fail
     */
    mThresholds[kHighInputLatency] = static_cast<int64_t>(1.5 * frameInterval);

    // Note that these do not add up to 1. This is intentional. It's to deal
    // with variance in values, and should be sort of an upper-bound on what
    // is reasonable to expect.
    mThresholds[kSlowUI] = static_cast<int64_t>(.5 * frameInterval);
    mThresholds[kSlowSync] = static_cast<int64_t>(.2 * frameInterval);
    mThresholds[kSlowRT] = static_cast<int64_t>(.75 * frameInterval);
    for (auto& comparison : COMPARISONS) {
        mThresholds[comparison.type] = comparison.computeThreadshold(frameInterval);
    }
}

void JankTracker::finishFrame(const FrameInfo& frame) {
@@ -129,28 +126,48 @@ void JankTracker::finishFrame(const FrameInfo& frame) {
            totalDuration -= forgiveAmount;
        }
    }

    LOG_ALWAYS_FATAL_IF(totalDuration <= 0, "Impossible totalDuration %" PRId64, totalDuration);
    mData->reportFrame(totalDuration);
    (*mGlobalData)->reportFrame(totalDuration);

    // Keep the fast path as fast as possible.
    if (CC_LIKELY(totalDuration < mFrameInterval)) {
        return;
    }

    // Only things like Surface.lockHardwareCanvas() are exempt from tracking
    if (frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS) {
    if (CC_UNLIKELY(frame[FrameInfoIndex::Flags] & EXEMPT_FRAMES_FLAGS)) {
        return;
    }

    if (totalDuration > mFrameInterval) {
        mData->reportJank();
        (*mGlobalData)->reportJank();
    }

    bool isTripleBuffered = mSwapDeadline > frame[FrameInfoIndex::IntendedVsync];

    mSwapDeadline = std::max(mSwapDeadline + mFrameInterval,
                             frame[FrameInfoIndex::IntendedVsync] + mFrameInterval);

    // If we hit the deadline, cool!
    if (frame[FrameInfoIndex::FrameCompleted] < mSwapDeadline) {
        if (isTripleBuffered) {
            mData->reportJankType(JankType::kHighInputLatency);
            (*mGlobalData)->reportJankType(JankType::kHighInputLatency);
        }
        return;
    }

    mData->reportJankType(JankType::kMissedDeadline);
    (*mGlobalData)->reportJankType(JankType::kMissedDeadline);

    // Janked, reset the swap deadline
    nsecs_t jitterNanos = frame[FrameInfoIndex::FrameCompleted] - frame[FrameInfoIndex::Vsync];
    nsecs_t lastFrameOffset = jitterNanos % mFrameInterval;
    mSwapDeadline = frame[FrameInfoIndex::FrameCompleted] - lastFrameOffset + mFrameInterval;

    for (int i = 0; i < NUM_BUCKETS; i++) {
        int64_t delta = frame.duration(COMPARISONS[i].start, COMPARISONS[i].end);
        if (delta >= mThresholds[i] && delta < IGNORE_EXCEEDING) {
            mData->reportJankType((JankType)i);
            (*mGlobalData)->reportJankType((JankType)i);
    for (auto& comparison : COMPARISONS) {
        int64_t delta = frame.duration(comparison.start, comparison.end);
        if (delta >= mThresholds[comparison.type] && delta < IGNORE_EXCEEDING) {
            mData->reportJankType(comparison.type);
            (*mGlobalData)->reportJankType(comparison.type);
        }
    }

+1 −0
Original line number Diff line number Diff line
@@ -75,6 +75,7 @@ private:

    std::array<int64_t, NUM_BUCKETS> mThresholds;
    int64_t mFrameInterval;
    nsecs_t mSwapDeadline;
    // The amount of time we will erase from the total duration to account
    // for SF vsync offsets with HWC2 blocking dequeueBuffers.
    // (Vsync + mDequeueBlockTolerance) is the point at which we expect
+1 −2
Original line number Diff line number Diff line
@@ -23,8 +23,7 @@ namespace uirenderer {

static const char* JANK_TYPE_NAMES[] = {
        "Missed Vsync",        "High input latency",       "Slow UI thread",
        "Slow bitmap uploads", "Slow issue draw commands",
};
        "Slow bitmap uploads", "Slow issue draw commands", "Frame deadline missed"};

// The bucketing algorithm controls so to speak
// If a frame is <= to this it goes in bucket 0
+1 −0
Original line number Diff line number Diff line
@@ -33,6 +33,7 @@ enum JankType {
    kSlowUI,
    kSlowSync,
    kSlowRT,
    kMissedDeadline,

    // must be last
    NUM_BUCKETS,
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