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Commit 2fb30fb6 authored by Geoffrey Pitsch's avatar Geoffrey Pitsch
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Wait until end of BootAnimation to free looping textures

glDeleteTextures causes a noticeable framerate hitch when switching to
the outro.  By the time looping is finished, the system has finished
booting, so freeing the textures immediately is less beneficial.

Bug: 29878551
Bug: 30040263
Change-Id: I5a404a6e18cd2cf64d6c94343f82fa5db8dfbab3
parent 3cc69357
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