Loading services/audioflinger/AudioPolicyManagerBase.cpp +8 −0 Original line number Diff line number Diff line Loading @@ -1587,6 +1587,10 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_DGTL_DOCK_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_ANLG_DOCK_HEADSET; if (device) break; #ifdef WITH_A2DP Loading @@ -1605,6 +1609,10 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, break; case AudioSystem::FORCE_SPEAKER: device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_DGTL_DOCK_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_ANLG_DOCK_HEADSET; if (device) break; #ifdef WITH_A2DP Loading Loading
services/audioflinger/AudioPolicyManagerBase.cpp +8 −0 Original line number Diff line number Diff line Loading @@ -1587,6 +1587,10 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_WIRED_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_DGTL_DOCK_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_ANLG_DOCK_HEADSET; if (device) break; #ifdef WITH_A2DP Loading @@ -1605,6 +1609,10 @@ uint32_t AudioPolicyManagerBase::getDeviceForStrategy(routing_strategy strategy, break; case AudioSystem::FORCE_SPEAKER: device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_AUX_DIGITAL; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_DGTL_DOCK_HEADSET; if (device) break; device = mAvailableOutputDevices & AudioSystem::DEVICE_OUT_ANLG_DOCK_HEADSET; if (device) break; #ifdef WITH_A2DP Loading