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Commit 2ed5240a authored by John Reck's avatar John Reck
Browse files

Fix macrobench names

GLTex -> Texture
EGLImage -> HardwareBuffer

More technically correct naming when using skiavk

Test: hwuimacrobench
Change-Id: Ib26b66252935050ec231dea4a5eb7e65fd4f38c4
parent d1128537
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+3 −2
Original line number Diff line number Diff line
@@ -56,10 +56,11 @@ public:

    template <class BaseScene>
    static bool registerBitmapAllocationScene(std::string name, std::string description) {
        TestScene::registerScene({name + "GlTex", description + " (GlTex version).",
        TestScene::registerScene({name + "Texture", description + " (Texture version).",
                                  createBitmapAllocationScene<BaseScene, &allocateHeapBitmap>});

        TestScene::registerScene({name + "EglImage", description + " (EglImage version).",
        TestScene::registerScene({name + "HardwareBuffer",
                                  description + " (HardwareBuffer version).",
                                  createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>});
        return true;
    }