Loading libs/hwui/OpenGLRenderer.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -2729,13 +2729,13 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain mCaches.activeTexture(0); if (CC_LIKELY(!layer->region.isEmpty())) { SkiaColorFilter* oldFilter = mColorFilter; mColorFilter = layer->getColorFilter(); if (layer->region.isRect()) { composeLayerRect(layer, layer->regionRect); } else if (layer->mesh) { const float a = layer->getAlpha() / 255.0f; SkiaColorFilter *oldFilter = mColorFilter; mColorFilter = layer->getColorFilter(); setupDraw(); setupDrawWithTexture(); setupDrawColor(a, a, a, a); Loading Loading @@ -2764,13 +2764,13 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain finishDrawTexture(); mColorFilter = oldFilter; #if DEBUG_LAYERS_AS_REGIONS drawRegionRects(layer->region); #endif } mColorFilter = oldFilter; if (debugLayerUpdate) { drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), 0x7f00ff00, SkXfermode::kSrcOver_Mode); Loading Loading
libs/hwui/OpenGLRenderer.cpp +5 −5 Original line number Diff line number Diff line Loading @@ -2729,13 +2729,13 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain mCaches.activeTexture(0); if (CC_LIKELY(!layer->region.isEmpty())) { SkiaColorFilter* oldFilter = mColorFilter; mColorFilter = layer->getColorFilter(); if (layer->region.isRect()) { composeLayerRect(layer, layer->regionRect); } else if (layer->mesh) { const float a = layer->getAlpha() / 255.0f; SkiaColorFilter *oldFilter = mColorFilter; mColorFilter = layer->getColorFilter(); setupDraw(); setupDrawWithTexture(); setupDrawColor(a, a, a, a); Loading Loading @@ -2764,13 +2764,13 @@ status_t OpenGLRenderer::drawLayer(Layer* layer, float x, float y, SkPaint* pain finishDrawTexture(); mColorFilter = oldFilter; #if DEBUG_LAYERS_AS_REGIONS drawRegionRects(layer->region); #endif } mColorFilter = oldFilter; if (debugLayerUpdate) { drawColorRect(x, y, x + layer->layer.getWidth(), y + layer->layer.getHeight(), 0x7f00ff00, SkXfermode::kSrcOver_Mode); Loading