Loading packages/EasterEgg/src/com/android/egg/landroid/Autopilot.kt +3 −2 Original line number Diff line number Diff line Loading @@ -21,7 +21,8 @@ import kotlin.math.sign class Autopilot(val ship: Spacecraft, val universe: Universe) : Entity { val BRAKING_TIME = 5f val SIGHTSEEING_TIME = 10f val SIGHTSEEING_TIME = 15f val LAUNCH_THRUST_TIME = 5f val STRATEGY_MIN_TIME = 0.5f var enabled = false Loading Loading @@ -73,7 +74,7 @@ class Autopilot(val ship: Spacecraft, val universe: Universe) : Entity { strategy = "LAUNCHING" debug = "" nextStrategyTime = sim.now + 2f nextStrategyTime = sim.now + LAUNCH_THRUST_TIME } } else { // select new target Loading packages/EasterEgg/src/com/android/egg/landroid/Universe.kt +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ const val CRAFT_SPEED_LIMIT = 5_000f const val MAIN_ENGINE_ACCEL = 1000f // thrust effect, pixels per second squared const val LAUNCH_MECO = 2f // how long to suspend gravity when launching const val LANDING_REMOVAL_TIME = 3600f // one hour of simulation time const val LANDING_REMOVAL_TIME = 60 * 15f // 15 min of simulation time const val SCALED_THRUST = true Loading Loading
packages/EasterEgg/src/com/android/egg/landroid/Autopilot.kt +3 −2 Original line number Diff line number Diff line Loading @@ -21,7 +21,8 @@ import kotlin.math.sign class Autopilot(val ship: Spacecraft, val universe: Universe) : Entity { val BRAKING_TIME = 5f val SIGHTSEEING_TIME = 10f val SIGHTSEEING_TIME = 15f val LAUNCH_THRUST_TIME = 5f val STRATEGY_MIN_TIME = 0.5f var enabled = false Loading Loading @@ -73,7 +74,7 @@ class Autopilot(val ship: Spacecraft, val universe: Universe) : Entity { strategy = "LAUNCHING" debug = "" nextStrategyTime = sim.now + 2f nextStrategyTime = sim.now + LAUNCH_THRUST_TIME } } else { // select new target Loading
packages/EasterEgg/src/com/android/egg/landroid/Universe.kt +1 −1 Original line number Diff line number Diff line Loading @@ -43,7 +43,7 @@ const val CRAFT_SPEED_LIMIT = 5_000f const val MAIN_ENGINE_ACCEL = 1000f // thrust effect, pixels per second squared const val LAUNCH_MECO = 2f // how long to suspend gravity when launching const val LANDING_REMOVAL_TIME = 3600f // one hour of simulation time const val LANDING_REMOVAL_TIME = 60 * 15f // 15 min of simulation time const val SCALED_THRUST = true Loading