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Commit 2cd6f470 authored by Stephen Hines's avatar Stephen Hines Committed by Android (Google) Code Review
Browse files

Merge "Add support for rsDebug with 64-bit types."

parents a6fdc38b 65688961
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+18 −1
Original line number Diff line number Diff line
@@ -307,6 +307,9 @@ static void SC_debugFv3(const char *s, float f1, float f2, float f3) {
static void SC_debugFv4(const char *s, float f1, float f2, float f3, float f4) {
    LOGE("%s {%f, %f, %f, %f}", s, f1, f2, f3, f4);
}
static void SC_debugD(const char *s, double d) {
    LOGE("%s %f, 0x%08llx", s, d, *((long long *) (&d)));
}
static void SC_debugFM4v4(const char *s, const float *f) {
    LOGE("%s {%f, %f, %f, %f", s, f[0], f[4], f[8], f[12]);
    LOGE("%s  %f, %f, %f, %f", s, f[1], f[5], f[9], f[13]);
@@ -327,7 +330,13 @@ static void SC_debugI32(const char *s, int32_t i) {
    LOGE("%s %i  0x%x", s, i, i);
}
static void SC_debugU32(const char *s, uint32_t i) {
    LOGE("%s %i  0x%x", s, i, i);
    LOGE("%s %u  0x%x", s, i, i);
}
static void SC_debugLL64(const char *s, long long ll) {
    LOGE("%s %lld  0x%llx", s, ll, ll);
}
static void SC_debugULL64(const char *s, unsigned long long ll) {
    LOGE("%s %llu  0x%llx", s, ll, ll);
}

static void SC_debugP(const char *s, const void *p) {
@@ -494,11 +503,19 @@ static ScriptCState::SymbolTable_t gSyms[] = {
    { "_Z7rsDebugPKcff", (void *)&SC_debugFv2 },
    { "_Z7rsDebugPKcfff", (void *)&SC_debugFv3 },
    { "_Z7rsDebugPKcffff", (void *)&SC_debugFv4 },
    { "_Z7rsDebugPKcd", (void *)&SC_debugD },
    { "_Z7rsDebugPKcPK12rs_matrix4x4", (void *)&SC_debugFM4v4 },
    { "_Z7rsDebugPKcPK12rs_matrix3x3", (void *)&SC_debugFM3v3 },
    { "_Z7rsDebugPKcPK12rs_matrix2x2", (void *)&SC_debugFM2v2 },
    { "_Z7rsDebugPKci", (void *)&SC_debugI32 },
    { "_Z7rsDebugPKcj", (void *)&SC_debugU32 },
    // Both "long" and "unsigned long" need to be redirected to their
    // 64-bit counterparts, since we have hacked Slang to use 64-bit
    // for "long" on Arm (to be similar to Java).
    { "_Z7rsDebugPKcl", (void *)&SC_debugLL64 },
    { "_Z7rsDebugPKcm", (void *)&SC_debugULL64 },
    { "_Z7rsDebugPKcx", (void *)&SC_debugLL64 },
    { "_Z7rsDebugPKcy", (void *)&SC_debugULL64 },
    { "_Z7rsDebugPKcPKv", (void *)&SC_debugP },

    // RS Math
+12 −2
Original line number Diff line number Diff line
@@ -10,6 +10,8 @@ extern void __attribute__((overloadable))
    rsDebug(const char *, float, float, float);
extern void __attribute__((overloadable))
    rsDebug(const char *, float, float, float, float);
extern void __attribute__((overloadable))
    rsDebug(const char *, double);
extern void __attribute__((overloadable))
    rsDebug(const char *, const rs_matrix4x4 *);
extern void __attribute__((overloadable))
@@ -20,6 +22,14 @@ extern void __attribute__((overloadable))
    rsDebug(const char *, int);
extern void __attribute__((overloadable))
    rsDebug(const char *, uint);
extern void __attribute__((overloadable))
    rsDebug(const char *, long);
extern void __attribute__((overloadable))
    rsDebug(const char *, unsigned long);
extern void __attribute__((overloadable))
    rsDebug(const char *, long long);
extern void __attribute__((overloadable))
    rsDebug(const char *, unsigned long long);
extern void __attribute__((overloadable))
    rsDebug(const char *, const void *);
#define RS_DEBUG(a) rsDebug(#a, a)
@@ -803,7 +813,7 @@ static void rsQuaternionGetMatrixUnit(rs_matrix4x4 *m, const rs_quaternion *q) {
/////////////////////////////////////////////////////
// utility funcs
/////////////////////////////////////////////////////
void __attribute__((overloadable))
__inline__ static void __attribute__((overloadable, always_inline))
rsExtractFrustumPlanes(const rs_matrix4x4 *modelViewProj,
                         float4 *left, float4 *right,
                         float4 *top, float4 *bottom,
@@ -853,7 +863,7 @@ rsExtractFrustumPlanes(const rs_matrix4x4 *modelViewProj,
    *far /= len;
}

bool __attribute__((overloadable))
__inline__ static bool __attribute__((overloadable, always_inline))
rsIsSphereInFrustum(float4 *sphere,
                      float4 *left, float4 *right,
                      float4 *top, float4 *bottom,