Loading libs/hwui/pipeline/skia/RenderNodeDrawable.cpp +11 −2 Original line number Diff line number Diff line Loading @@ -61,8 +61,17 @@ void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas, const Ski static void clipOutline(const Outline& outline, SkCanvas* canvas, const SkRect* pendingClip) { Rect possibleRect; float radius; LOG_ALWAYS_FATAL_IF(!outline.getAsRoundRect(&possibleRect, &radius), "clipping outlines should be at most roundedRects"); /* To match the existing HWUI behavior we only supports rectangles or * rounded rectangles; passing in a more complicated outline fails silently. */ if (!outline.getAsRoundRect(&possibleRect, &radius)) { if (pendingClip) { canvas->clipRect(*pendingClip); } return; } SkRect rect = possibleRect.toSkRect(); if (radius != 0.0f) { if (pendingClip && !pendingClip->contains(rect)) { Loading Loading
libs/hwui/pipeline/skia/RenderNodeDrawable.cpp +11 −2 Original line number Diff line number Diff line Loading @@ -61,8 +61,17 @@ void RenderNodeDrawable::drawBackwardsProjectedNodes(SkCanvas* canvas, const Ski static void clipOutline(const Outline& outline, SkCanvas* canvas, const SkRect* pendingClip) { Rect possibleRect; float radius; LOG_ALWAYS_FATAL_IF(!outline.getAsRoundRect(&possibleRect, &radius), "clipping outlines should be at most roundedRects"); /* To match the existing HWUI behavior we only supports rectangles or * rounded rectangles; passing in a more complicated outline fails silently. */ if (!outline.getAsRoundRect(&possibleRect, &radius)) { if (pendingClip) { canvas->clipRect(*pendingClip); } return; } SkRect rect = possibleRect.toSkRect(); if (radius != 0.0f) { if (pendingClip && !pendingClip->contains(rect)) { Loading