Loading core/jni/android_ddm_DdmHandleNativeHeap.cpp +14 −0 Original line number Diff line number Diff line Loading @@ -35,7 +35,15 @@ extern "C" void get_malloc_leak_info(uint8_t** info, size_t* overallSize, extern "C" void free_malloc_leak_info(uint8_t* info); #define DDMS_HEADER_SIGNATURE 0x812345dd #define DDMS_VERSION 2 struct Header { #if defined(__LP64__) uint32_t signature; uint16_t version; uint16_t pointerSize; #endif size_t mapSize; size_t allocSize; size_t allocInfoSize; Loading Loading @@ -77,6 +85,12 @@ static jbyteArray DdmHandleNativeHeap_getLeakInfo(JNIEnv* env, jobject) { ALOGD("*** mapSize: %d allocSize: %d allocInfoSize: %d totalMemory: %d", header.mapSize, header.allocSize, header.allocInfoSize, header.totalMemory); #if defined(__LP64__) header.signature = DDMS_HEADER_SIGNATURE; header.version = DDMS_VERSION; header.pointerSize = sizeof(void*); #endif jbyteArray array = env->NewByteArray(sizeof(Header) + header.mapSize + header.allocSize); if (array != NULL) { env->SetByteArrayRegion(array, 0, Loading Loading
core/jni/android_ddm_DdmHandleNativeHeap.cpp +14 −0 Original line number Diff line number Diff line Loading @@ -35,7 +35,15 @@ extern "C" void get_malloc_leak_info(uint8_t** info, size_t* overallSize, extern "C" void free_malloc_leak_info(uint8_t* info); #define DDMS_HEADER_SIGNATURE 0x812345dd #define DDMS_VERSION 2 struct Header { #if defined(__LP64__) uint32_t signature; uint16_t version; uint16_t pointerSize; #endif size_t mapSize; size_t allocSize; size_t allocInfoSize; Loading Loading @@ -77,6 +85,12 @@ static jbyteArray DdmHandleNativeHeap_getLeakInfo(JNIEnv* env, jobject) { ALOGD("*** mapSize: %d allocSize: %d allocInfoSize: %d totalMemory: %d", header.mapSize, header.allocSize, header.allocInfoSize, header.totalMemory); #if defined(__LP64__) header.signature = DDMS_HEADER_SIGNATURE; header.version = DDMS_VERSION; header.pointerSize = sizeof(void*); #endif jbyteArray array = env->NewByteArray(sizeof(Header) + header.mapSize + header.allocSize); if (array != NULL) { env->SetByteArrayRegion(array, 0, Loading