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Commit 2ae56403 authored by Alan Viverette's avatar Alan Viverette
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Reduce overdraw after clearing ripples in RippleDrawable

We only need to force a transparent draw after canceling a render
thread accelerated animation, and then we can draw again without
the transparency to avoid overdraw in the display list.

BUG: 17451761
Change-Id: I640f9a29d0940a93802f14a15f27d2c2072755ce
parent c6a65dfb
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