Remove opaque check in preparing dirty region
Since preserve swap is enabled, we need to clear the color buffer when the scissor rect is prepared for a new process. This prevents garbage being present from the previous process in the color buffer. CRs-Fixed: 549755 Conflicts: libs/hwui/OpenGLRenderer.cpp Change-Id: Icd12ae388077b8c9ed329c37314e896500078543
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