Loading libs/hwui/SkiaCanvas.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -476,7 +476,7 @@ void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) { if (CC_UNLIKELY(paint.nothingToDraw())) return; mCanvas->drawRectCoords(left, top, right, bottom, paint); mCanvas->drawRect({left, top, right, bottom}, paint); } Loading libs/input/SpriteController.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -220,13 +220,13 @@ void SpriteController::doUpdateSprites() { if (outBuffer.width > update.state.icon.bitmap.width()) { paint.setColor(0); // transparent fill color surfaceCanvas.drawRectCoords(update.state.icon.bitmap.width(), 0, outBuffer.width, update.state.icon.bitmap.height(), paint); surfaceCanvas.drawRect(SkRect::MakeLTRB(update.state.icon.bitmap.width(), 0, outBuffer.width, update.state.icon.bitmap.height()), paint); } if (outBuffer.height > update.state.icon.bitmap.height()) { paint.setColor(0); // transparent fill color surfaceCanvas.drawRectCoords(0, update.state.icon.bitmap.height(), outBuffer.width, outBuffer.height, paint); surfaceCanvas.drawRect(SkRect::MakeLTRB(0, update.state.icon.bitmap.height(), outBuffer.width, outBuffer.height), paint); } status = surface->unlockAndPost(); Loading Loading
libs/hwui/SkiaCanvas.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -476,7 +476,7 @@ void SkiaCanvas::drawLines(const float* points, int count, const SkPaint& paint) void SkiaCanvas::drawRect(float left, float top, float right, float bottom, const SkPaint& paint) { if (CC_UNLIKELY(paint.nothingToDraw())) return; mCanvas->drawRectCoords(left, top, right, bottom, paint); mCanvas->drawRect({left, top, right, bottom}, paint); } Loading
libs/input/SpriteController.cpp +4 −4 Original line number Diff line number Diff line Loading @@ -220,13 +220,13 @@ void SpriteController::doUpdateSprites() { if (outBuffer.width > update.state.icon.bitmap.width()) { paint.setColor(0); // transparent fill color surfaceCanvas.drawRectCoords(update.state.icon.bitmap.width(), 0, outBuffer.width, update.state.icon.bitmap.height(), paint); surfaceCanvas.drawRect(SkRect::MakeLTRB(update.state.icon.bitmap.width(), 0, outBuffer.width, update.state.icon.bitmap.height()), paint); } if (outBuffer.height > update.state.icon.bitmap.height()) { paint.setColor(0); // transparent fill color surfaceCanvas.drawRectCoords(0, update.state.icon.bitmap.height(), outBuffer.width, outBuffer.height, paint); surfaceCanvas.drawRect(SkRect::MakeLTRB(0, update.state.icon.bitmap.height(), outBuffer.width, outBuffer.height), paint); } status = surface->unlockAndPost(); Loading