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Commit 28d89140 authored by Romain Guy's avatar Romain Guy Committed by Android (Google) Code Review
Browse files

Merge "Remove logs to reduce logcat spam."

parents 064c0b47 bdb801ca
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+16 −1
Original line number Diff line number Diff line
@@ -50,7 +50,20 @@ using namespace uirenderer;
 */
#ifdef USE_OPENGL_RENDERER

///////////////////////////////////////////////////////////////////////////////
// Defines
///////////////////////////////////////////////////////////////////////////////

// Debug
#define DEBUG_RENDERER 0
#define PROFILE_RENDERER 0

// Debug
#if DEBUG_RENDERER
    #define RENDERER_LOGD(...) LOGD(__VA_ARGS__)
#else
    #define RENDERER_LOGD(...)
#endif

// ----------------------------------------------------------------------------
// Java APIs
@@ -66,7 +79,8 @@ static struct {
// ----------------------------------------------------------------------------

static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, jobject canvas) {
#if DEBUG_RENDERER
    RENDERER_LOGD("Create OpenGLRenderer");
#if PROFILE_RENDERER
    return new OpenGLDebugRenderer;
#else
    return new OpenGLRenderer;
@@ -75,6 +89,7 @@ static OpenGLRenderer* android_view_GLES20Canvas_createRenderer(JNIEnv* env, job

static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject canvas,
        OpenGLRenderer* renderer) {
    RENDERER_LOGD("Destroy OpenGLRenderer");
    delete renderer;
}

+0 −3
Original line number Diff line number Diff line
@@ -113,8 +113,6 @@ static const GLenum gTextureUnits[] = {
///////////////////////////////////////////////////////////////////////////////

OpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) {
    LOGD("Create OpenGLRenderer");

    mShader = NULL;
    mColorFilter = NULL;
    mHasShadow = false;
@@ -133,7 +131,6 @@ OpenGLRenderer::OpenGLRenderer(): mCaches(Caches::getInstance()) {
}

OpenGLRenderer::~OpenGLRenderer() {
    LOGD("Destroy OpenGLRenderer");
    // The context has already been destroyed at this point, do not call
    // GL APIs. All GL state should be kept in Caches.h
}