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When a HUN is shown sceneContainer would be set to visible, which would hard set the touchable area to the entire screen in `StatusBarTouchableRegionManager`. This fix now instead observes the scene transition state instead and sets the touchable area to full screen on all scenes except for Gone. While on Gone the touchable area is determined by the region where a HUN is shown. There is currently a different bug for some edge cases in `getTouchableRegion()` that is now tracked in b/347007367. Bug: 343688970 Flag: com.android.systemui.scene_container Test: Manual tests Change-Id: I9deb003df3dcf5c90d96666124e62c73cdbc1c23