STL decay animation should only play if decayOffset exceeds targetOffset
This change also addresses sudden direction changes during fling. The calculation to determine if the bound has been reached now only uses targetOffset and decayOffset. Test: atest DraggableHandlerTest Bug: 388803469 Flag: com.android.systemui.scene_container Change-Id: Ibaba56daee8081eb0d5ce66911f6e185aa416cc8
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