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Commit 2743e0ca authored by Chris Craik's avatar Chris Craik
Browse files

Adjust tessellation abort depth DO NOT MERGE

bug:15615144
Change-Id: Iee91f241067de9d088220c34c19db52a37ac258d
parent 20d3ba20
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+1 −1
Original line number Diff line number Diff line
@@ -976,7 +976,7 @@ bool PathTessellator::approximatePathOutlineVertices(const SkPath& path, bool fo
///////////////////////////////////////////////////////////////////////////////

// Depth at which recursion is aborted
#define ABORT_DEPTH 20
#define ABORT_DEPTH 10

void PathTessellator::recursiveCubicBezierVertices(
        float p1x, float p1y, float c1x, float c1y,