+ "<a href='{@docRoot}sdk/index.html'>download a new Android SDK</a>.</p>"
},
'devphone': {
'layout':"imgLeft",
'icon':"devphone-small.png",
'name':"Dev Phone 1",
'name':"Dev Phones",
'img':"devphone-large.png",
'title':"Android Dev Phone 1",
'desc': "<p>Run and debug your Android applications directly on this device. Modify and rebuild the Android operating system, and flash it onto the phone. The Android Dev Phone 1 is carrier independent, and available for purchase by any developer registered with <a href='http://market.android.com/publish'>Android Market</a>.</p><p><a href='/guide/developing/device.html#dev-phone-1'>Learn more about the Android Dev Phone 1 »</a></p>"
'title':"Android Dev Phones",
'desc': "<p>Run and debug your Android applications directly on one of these "
+ "device. Modify and rebuild the Android operating system, and flash it onto "
+ "the phone. The Android Dev Phones are carrier independent, and available for "
<p>Localized UI strings match the locales that are accessible
through Settings.</p>
<h2 id="skins">Emulator Skins</h2>
<p>The downloadable platform includes a set of emulator skins that you can use for modeling your application in different screen sizes and resolutions. The emulator skins are: </p>
<ul>
<li>
QVGA (240x320, low density, small screen)
</li>
<li>
WQVGA (240x400, low density, normal screen)
</li>
<li>
FWQVGA (240x432, low density, normal screen)
</li>
<li>
HVGA (320x480, medium density, normal screen)
</li>
<li>
WVGA800 (480x800, high density, normal screen)
</li>
<li>
WVGA854 (480x854 high density, normal screen)
</li>
</ul>
<p>For more information about how to develop an application that displays and functions properly on all Android-powered devices, see <a href="{@docRoot}guide/practices/screens_support.html">Supporting Multiple Screens</a>.</p>
<h2 id="dev-features">Developer Features</h2>
<p>The sections below provide information about new developer features offered by the downloadable Android 2.0 platform component.</p>
<h3 id="ant">Ant Support</h3>
<ul>
<li>Debug- and release-mode application signing. Release-mode signing includes integrated support for <code>zipalign</code> optimization. For more information, see <a href="{@docRoot}guide/publishing/app-signing.html#releasecompile">Signing Your Applications</a>.</li>
<li>Adds new Ant build system with support for Emma instrumentation projects (code coverage).</li>
</ul>
<h2 id="api">Framework API</h2>
<p>The sections below provide information about changes made to the application
framework API provided by the Android {@sdkPlatformVersion} platform. Note,
however, that Android 2.0.1 is a minor release to Android 2.0, so for more
information about the changes made to in Android 2.0, please refer to the
<a href="{@docRoot}sdk/android-2.0.html#api">Android 2.0 version notes</a>.</p>
<h3 id="api-level">API level</h3>
<p>The Android {@sdkPlatformVersion} platform delivers an updated version of the framework
API. The Android {@sdkPlatformVersion} API
is assigned an integer identifier — <strong>{@sdkPlatformApiLevel}</strong> — that is
stored in the system itself. This identifier, called the "API Level", allows the
system to correctly determine whether an application is compatible with
the system, prior to installing the application. </p>
<p>To use APIs introduced in Android {@sdkPlatformVersion} in your application, you need to
set the proper value, "{@sdkPlatformApiLevel}", in the attributes of the <code><uses-sdk></code>
element in your application's manifest. </p>
<p>For more information about how to use API Level, see the <a