Loading libs/hwui/PathCache.cpp +4 −2 Original line number Diff line number Diff line Loading @@ -138,7 +138,7 @@ static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap, PathCache::PathCache(): mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity), mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) { mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)), mTexNum(0) { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_PATH_CACHE_SIZE, property, nullptr) > 0) { INIT_LOGD(" Setting %s cache size to %sMB", name, property); Loading Loading @@ -202,6 +202,7 @@ void PathCache::removeTexture(PathTexture* texture) { "the cache in an inconsistent state", size); } mSize -= size; mTexNum--; } PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d", Loading @@ -228,7 +229,7 @@ void PathCache::purgeCache(uint32_t width, uint32_t height) { } void PathCache::trim() { while (mSize > mMaxSize) { while (mSize > mMaxSize || mTexNum > DEFAULT_PATH_TEXTURE_CAP) { mCache.removeOldest(); } } Loading Loading @@ -299,6 +300,7 @@ void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { texture->setFilter(GL_LINEAR); texture->setWrap(GL_CLAMP_TO_EDGE); mTexNum++; } /////////////////////////////////////////////////////////////////////////////// Loading libs/hwui/PathCache.h +6 −0 Original line number Diff line number Diff line Loading @@ -306,6 +306,12 @@ private: bool mDebugEnabled; /** * Driver allocated 4k/8k/16k memory for small path cache, * limit the number of PathTexture in case occupy too much memory in hardware. */ uint32_t mTexNum; sp<PathProcessor> mProcessor; Vector<uint32_t> mGarbage; Loading libs/hwui/Properties.h +3 −0 Original line number Diff line number Diff line Loading @@ -249,6 +249,9 @@ enum DebugLevel { #define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 #define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 // cap to 256 to limite paths in the path cache #define DEFAULT_PATH_TEXTURE_CAP 256 /////////////////////////////////////////////////////////////////////////////// // Misc /////////////////////////////////////////////////////////////////////////////// Loading Loading
libs/hwui/PathCache.cpp +4 −2 Original line number Diff line number Diff line Loading @@ -138,7 +138,7 @@ static void drawPath(const SkPath *path, const SkPaint* paint, SkBitmap& bitmap, PathCache::PathCache(): mCache(LruCache<PathDescription, PathTexture*>::kUnlimitedCapacity), mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)) { mSize(0), mMaxSize(MB(DEFAULT_PATH_CACHE_SIZE)), mTexNum(0) { char property[PROPERTY_VALUE_MAX]; if (property_get(PROPERTY_PATH_CACHE_SIZE, property, nullptr) > 0) { INIT_LOGD(" Setting %s cache size to %sMB", name, property); Loading Loading @@ -202,6 +202,7 @@ void PathCache::removeTexture(PathTexture* texture) { "the cache in an inconsistent state", size); } mSize -= size; mTexNum--; } PATH_LOGD("PathCache::delete name, size, mSize = %d, %d, %d", Loading @@ -228,7 +229,7 @@ void PathCache::purgeCache(uint32_t width, uint32_t height) { } void PathCache::trim() { while (mSize > mMaxSize) { while (mSize > mMaxSize || mTexNum > DEFAULT_PATH_TEXTURE_CAP) { mCache.removeOldest(); } } Loading Loading @@ -299,6 +300,7 @@ void PathCache::generateTexture(SkBitmap& bitmap, Texture* texture) { texture->setFilter(GL_LINEAR); texture->setWrap(GL_CLAMP_TO_EDGE); mTexNum++; } /////////////////////////////////////////////////////////////////////////////// Loading
libs/hwui/PathCache.h +6 −0 Original line number Diff line number Diff line Loading @@ -306,6 +306,12 @@ private: bool mDebugEnabled; /** * Driver allocated 4k/8k/16k memory for small path cache, * limit the number of PathTexture in case occupy too much memory in hardware. */ uint32_t mTexNum; sp<PathProcessor> mProcessor; Vector<uint32_t> mGarbage; Loading
libs/hwui/Properties.h +3 −0 Original line number Diff line number Diff line Loading @@ -249,6 +249,9 @@ enum DebugLevel { #define DEFAULT_TEXT_BLACK_GAMMA_THRESHOLD 64 #define DEFAULT_TEXT_WHITE_GAMMA_THRESHOLD 192 // cap to 256 to limite paths in the path cache #define DEFAULT_PATH_TEXTURE_CAP 256 /////////////////////////////////////////////////////////////////////////////// // Misc /////////////////////////////////////////////////////////////////////////////// Loading