Loading services/core/java/com/android/server/audio/SpatializerHelper.java +1 −2 Original line number Diff line number Diff line Loading @@ -77,7 +77,7 @@ public class SpatializerHelper { //------------------------------------------------------------ private static final SparseIntArray SPAT_MODE_FOR_DEVICE_TYPE = new SparseIntArray(15) { private static final SparseIntArray SPAT_MODE_FOR_DEVICE_TYPE = new SparseIntArray(14) { { append(AudioDeviceInfo.TYPE_BUILTIN_SPEAKER, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_WIRED_HEADSET, SpatializationMode.SPATIALIZER_BINAURAL); Loading @@ -91,7 +91,6 @@ public class SpatializerHelper { append(AudioDeviceInfo.TYPE_LINE_ANALOG, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_LINE_DIGITAL, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_AUX_LINE, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_HEARING_AID, SpatializationMode.SPATIALIZER_BINAURAL); append(AudioDeviceInfo.TYPE_BLE_HEADSET, SpatializationMode.SPATIALIZER_BINAURAL); append(AudioDeviceInfo.TYPE_BLE_SPEAKER, SpatializationMode.SPATIALIZER_TRANSAURAL); // assumption that BLE broadcast would be mostly consumed on headsets Loading Loading
services/core/java/com/android/server/audio/SpatializerHelper.java +1 −2 Original line number Diff line number Diff line Loading @@ -77,7 +77,7 @@ public class SpatializerHelper { //------------------------------------------------------------ private static final SparseIntArray SPAT_MODE_FOR_DEVICE_TYPE = new SparseIntArray(15) { private static final SparseIntArray SPAT_MODE_FOR_DEVICE_TYPE = new SparseIntArray(14) { { append(AudioDeviceInfo.TYPE_BUILTIN_SPEAKER, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_WIRED_HEADSET, SpatializationMode.SPATIALIZER_BINAURAL); Loading @@ -91,7 +91,6 @@ public class SpatializerHelper { append(AudioDeviceInfo.TYPE_LINE_ANALOG, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_LINE_DIGITAL, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_AUX_LINE, SpatializationMode.SPATIALIZER_TRANSAURAL); append(AudioDeviceInfo.TYPE_HEARING_AID, SpatializationMode.SPATIALIZER_BINAURAL); append(AudioDeviceInfo.TYPE_BLE_HEADSET, SpatializationMode.SPATIALIZER_BINAURAL); append(AudioDeviceInfo.TYPE_BLE_SPEAKER, SpatializationMode.SPATIALIZER_TRANSAURAL); // assumption that BLE broadcast would be mostly consumed on headsets Loading