Loading libs/hwui/OpenGLRenderer.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -569,9 +569,6 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { composeLayerRect(layer, rect, true); } drawColorRect(rect.left, rect.top, rect.right, rect.bottom, 0x7fff0000, SkXfermode::kSrcOver_Mode, true); if (fboLayer) { // Detach the texture from the FBO glBindFramebuffer(GL_FRAMEBUFFER, current->fbo); Loading Loading
libs/hwui/OpenGLRenderer.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -569,9 +569,6 @@ void OpenGLRenderer::composeLayer(sp<Snapshot> current, sp<Snapshot> previous) { composeLayerRect(layer, rect, true); } drawColorRect(rect.left, rect.top, rect.right, rect.bottom, 0x7fff0000, SkXfermode::kSrcOver_Mode, true); if (fboLayer) { // Detach the texture from the FBO glBindFramebuffer(GL_FRAMEBUFFER, current->fbo); Loading