Loading libs/hwui/DamageAccumulator.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -218,7 +218,7 @@ void DamageAccumulator::applyRenderNodeTransform(DirtyStack* frame) { } // Perform clipping if (props.getClipDamageToBounds() && !frame->pendingDirty.isEmpty()) { if (props.getClipDamageToBounds()) { if (!frame->pendingDirty.intersect(SkRect::MakeIWH(props.getWidth(), props.getHeight()))) { frame->pendingDirty.setEmpty(); } Loading libs/hwui/renderthread/CanvasContext.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -1031,6 +1031,7 @@ SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { if (dirty->isEmpty()) { dirty->setIWH(frame.width(), frame.height()); return *dirty; } // At this point dirty is the area of the window to update. However, Loading Loading
libs/hwui/DamageAccumulator.cpp +1 −1 Original line number Diff line number Diff line Loading @@ -218,7 +218,7 @@ void DamageAccumulator::applyRenderNodeTransform(DirtyStack* frame) { } // Perform clipping if (props.getClipDamageToBounds() && !frame->pendingDirty.isEmpty()) { if (props.getClipDamageToBounds()) { if (!frame->pendingDirty.intersect(SkRect::MakeIWH(props.getWidth(), props.getHeight()))) { frame->pendingDirty.setEmpty(); } Loading
libs/hwui/renderthread/CanvasContext.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -1031,6 +1031,7 @@ SkRect CanvasContext::computeDirtyRect(const Frame& frame, SkRect* dirty) { if (dirty->isEmpty()) { dirty->setIWH(frame.width(), frame.height()); return *dirty; } // At this point dirty is the area of the window to update. However, Loading