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Commit 243e3fbc authored by Jason Sams's avatar Jason Sams
Browse files

Implement sampler GL setup code.

parent 02fb2cb5
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+9 −14
Original line number Diff line number Diff line
@@ -53,25 +53,20 @@ Sampler::~Sampler()

void Sampler::setupGL()
{
    GLenum translate[] = {
    GLenum trans[] = {
        GL_NEAREST, //RS_SAMPLER_NEAREST,
        GL_LINEAR, //RS_SAMPLER_LINEAR,
        GL_LINEAR_MIP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
        GL_WRAP, //RS_SAMPLER_WRAP,
        GL_CLAMP_TO_EDGS, //RS_SAMPLER_CLAMP

    }
        GL_LINEAR_MIPMAP_LINEAR, //RS_SAMPLER_LINEAR_MIP_LINEAR,
        GL_REPEAT, //RS_SAMPLER_WRAP,
        GL_CLAMP_TO_EDGE, //RS_SAMPLER_CLAMP

    };

    //LOGE("setup gl");
    switch(mMagFilter) {
    case RS_SAMPLER_
    }

    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, trans[mMinFilter]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, trans[mMagFilter]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, trans[mWrapS]);
    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, trans[mWrapT]);

}