Loading libs/hwui/DisplayListRenderer.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -57,9 +57,6 @@ DisplayListData* DisplayListRenderer::finishRecording() { } void DisplayListRenderer::setViewport(int width, int height) { // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used mProjectionMatrix.loadOrtho(0, width, height, 0, -1, 1); initializeViewport(width, height); } Loading libs/hwui/OpenGLRenderer.cpp +13 −15 Original line number Diff line number Diff line Loading @@ -171,7 +171,7 @@ void OpenGLRenderer::setViewport(int width, int height) { } void OpenGLRenderer::initViewport(int width, int height) { mProjectionMatrix.loadOrtho(0, width, height, 0, -1, 1); mSnapshot->orthoMatrix.loadOrtho(0, width, height, 0, -1, 1); initializeViewport(width, height); } Loading Loading @@ -621,14 +621,13 @@ void OpenGLRenderer::flushLayerUpdates() { /////////////////////////////////////////////////////////////////////////////// void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) { bool restoreOrtho = removed.flags & Snapshot::kFlagDirtyOrtho; bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer; bool restoreClip = removed.flags & Snapshot::kFlagClipSet; bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer; if (restoreOrtho) { if (restoreViewport) { const Rect& r = restored.viewport; glViewport(r.left, r.top, r.right, r.bottom); mProjectionMatrix.load(removed.orthoMatrix); // TODO: should ortho be stored in 'restored'? } if (restoreClip) { Loading Loading @@ -847,14 +846,12 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) { layer->setFbo(mCaches.fboCache.get()); mSnapshot->region = &mSnapshot->layer->region; mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer | Snapshot::kFlagDirtyOrtho; mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer; mSnapshot->fbo = layer->getFbo(); mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f); mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom); mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight()); mSnapshot->height = bounds.getHeight(); mSnapshot->orthoMatrix.load(mProjectionMatrix); endTiling(); debugOverdraw(false, false); Loading Loading @@ -883,8 +880,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) { // Change the ortho projection glViewport(0, 0, bounds.getWidth(), bounds.getHeight()); mProjectionMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f); mSnapshot->orthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f); return true; } Loading Loading @@ -1694,12 +1690,14 @@ void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset, } bool dirty = right - left > 0.0f && bottom - top > 0.0f; const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform(); mCaches.currentProgram->set(mSnapshot->orthoMatrix, mModelViewMatrix, transformMatrix, offset); if (dirty && mTrackDirtyRegions) { if (!ignoreTransform) { mCaches.currentProgram->set(mProjectionMatrix, mModelViewMatrix, *currentTransform(), offset); if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *currentTransform()); dirtyLayer(left, top, right, bottom, *currentTransform()); } else { mCaches.currentProgram->set(mProjectionMatrix, mModelViewMatrix, mat4::identity(), offset); if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom); dirtyLayer(left, top, right, bottom); } } } Loading libs/hwui/OpenGLRenderer.h +0 −3 Original line number Diff line number Diff line Loading @@ -930,9 +930,6 @@ private: */ Texture* getTexture(const SkBitmap* bitmap); // Ortho matrix used for projection in shaders mat4 mProjectionMatrix; /** * Model-view matrix used to position/size objects * Loading libs/hwui/Snapshot.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ Snapshot::Snapshot(const sp<Snapshot>& s, int saveFlags) , empty(false) , viewport(s->viewport) , height(s->height) , orthoMatrix(s->orthoMatrix) , alpha(s->alpha) { if (saveFlags & SkCanvas::kMatrix_SaveFlag) { Loading libs/hwui/Snapshot.h +5 −6 Original line number Diff line number Diff line Loading @@ -65,17 +65,16 @@ public: * Indicates that this snapshot is a special type of layer * backed by an FBO. This flag only makes sense when the * flag kFlagIsLayer is also set. * * Viewport has been modified to fit the new Fbo, and must be * restored when this snapshot is restored. */ kFlagIsFboLayer = 0x4, /** * Indicates that this snapshot has changed the ortho matrix. */ kFlagDirtyOrtho = 0x8, /** * Indicates that this snapshot or an ancestor snapshot is * an FBO layer. */ kFlagFboTarget = 0x10 kFlagFboTarget = 0x8, }; /** Loading Loading @@ -183,7 +182,7 @@ public: int height; /** * Contains the previous ortho matrix. * Contains the current orthographic, projection matrix. */ mat4 orthoMatrix; Loading Loading
libs/hwui/DisplayListRenderer.cpp +0 −3 Original line number Diff line number Diff line Loading @@ -57,9 +57,6 @@ DisplayListData* DisplayListRenderer::finishRecording() { } void DisplayListRenderer::setViewport(int width, int height) { // TODO: DisplayListRenderer shouldn't have a projection matrix, as it should never be used mProjectionMatrix.loadOrtho(0, width, height, 0, -1, 1); initializeViewport(width, height); } Loading
libs/hwui/OpenGLRenderer.cpp +13 −15 Original line number Diff line number Diff line Loading @@ -171,7 +171,7 @@ void OpenGLRenderer::setViewport(int width, int height) { } void OpenGLRenderer::initViewport(int width, int height) { mProjectionMatrix.loadOrtho(0, width, height, 0, -1, 1); mSnapshot->orthoMatrix.loadOrtho(0, width, height, 0, -1, 1); initializeViewport(width, height); } Loading Loading @@ -621,14 +621,13 @@ void OpenGLRenderer::flushLayerUpdates() { /////////////////////////////////////////////////////////////////////////////// void OpenGLRenderer::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) { bool restoreOrtho = removed.flags & Snapshot::kFlagDirtyOrtho; bool restoreViewport = removed.flags & Snapshot::kFlagIsFboLayer; bool restoreClip = removed.flags & Snapshot::kFlagClipSet; bool restoreLayer = removed.flags & Snapshot::kFlagIsLayer; if (restoreOrtho) { if (restoreViewport) { const Rect& r = restored.viewport; glViewport(r.left, r.top, r.right, r.bottom); mProjectionMatrix.load(removed.orthoMatrix); // TODO: should ortho be stored in 'restored'? } if (restoreClip) { Loading Loading @@ -847,14 +846,12 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) { layer->setFbo(mCaches.fboCache.get()); mSnapshot->region = &mSnapshot->layer->region; mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer | Snapshot::kFlagDirtyOrtho; mSnapshot->flags |= Snapshot::kFlagFboTarget | Snapshot::kFlagIsFboLayer; mSnapshot->fbo = layer->getFbo(); mSnapshot->resetTransform(-bounds.left, -bounds.top, 0.0f); mSnapshot->resetClip(clip.left, clip.top, clip.right, clip.bottom); mSnapshot->viewport.set(0.0f, 0.0f, bounds.getWidth(), bounds.getHeight()); mSnapshot->height = bounds.getHeight(); mSnapshot->orthoMatrix.load(mProjectionMatrix); endTiling(); debugOverdraw(false, false); Loading Loading @@ -883,8 +880,7 @@ bool OpenGLRenderer::createFboLayer(Layer* layer, Rect& bounds, Rect& clip) { // Change the ortho projection glViewport(0, 0, bounds.getWidth(), bounds.getHeight()); mProjectionMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f); mSnapshot->orthoMatrix.loadOrtho(0.0f, bounds.getWidth(), bounds.getHeight(), 0.0f, -1.0f, 1.0f); return true; } Loading Loading @@ -1694,12 +1690,14 @@ void OpenGLRenderer::setupDrawModelView(ModelViewMode mode, bool offset, } bool dirty = right - left > 0.0f && bottom - top > 0.0f; const Matrix4& transformMatrix = ignoreTransform ? Matrix4::identity() : *currentTransform(); mCaches.currentProgram->set(mSnapshot->orthoMatrix, mModelViewMatrix, transformMatrix, offset); if (dirty && mTrackDirtyRegions) { if (!ignoreTransform) { mCaches.currentProgram->set(mProjectionMatrix, mModelViewMatrix, *currentTransform(), offset); if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom, *currentTransform()); dirtyLayer(left, top, right, bottom, *currentTransform()); } else { mCaches.currentProgram->set(mProjectionMatrix, mModelViewMatrix, mat4::identity(), offset); if (dirty && mTrackDirtyRegions) dirtyLayer(left, top, right, bottom); dirtyLayer(left, top, right, bottom); } } } Loading
libs/hwui/OpenGLRenderer.h +0 −3 Original line number Diff line number Diff line Loading @@ -930,9 +930,6 @@ private: */ Texture* getTexture(const SkBitmap* bitmap); // Ortho matrix used for projection in shaders mat4 mProjectionMatrix; /** * Model-view matrix used to position/size objects * Loading
libs/hwui/Snapshot.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -55,6 +55,7 @@ Snapshot::Snapshot(const sp<Snapshot>& s, int saveFlags) , empty(false) , viewport(s->viewport) , height(s->height) , orthoMatrix(s->orthoMatrix) , alpha(s->alpha) { if (saveFlags & SkCanvas::kMatrix_SaveFlag) { Loading
libs/hwui/Snapshot.h +5 −6 Original line number Diff line number Diff line Loading @@ -65,17 +65,16 @@ public: * Indicates that this snapshot is a special type of layer * backed by an FBO. This flag only makes sense when the * flag kFlagIsLayer is also set. * * Viewport has been modified to fit the new Fbo, and must be * restored when this snapshot is restored. */ kFlagIsFboLayer = 0x4, /** * Indicates that this snapshot has changed the ortho matrix. */ kFlagDirtyOrtho = 0x8, /** * Indicates that this snapshot or an ancestor snapshot is * an FBO layer. */ kFlagFboTarget = 0x10 kFlagFboTarget = 0x8, }; /** Loading Loading @@ -183,7 +182,7 @@ public: int height; /** * Contains the previous ortho matrix. * Contains the current orthographic, projection matrix. */ mat4 orthoMatrix; Loading