Loading
Clean up dead objects when detected in the SoundTriggerHelper
If an app has died while being connected to the sound trigger helper/the binder goes away, we should stop and unload the model since there's no way to get a handle on it again (without reloading the same UUID at some point). Test: Force stop the SoundTriggerTestApp while it has a model started, trigger the sound model, then watch it get unloaded when the helper notices that the binder is dead. Change-Id: Iddfaaa03482d56e71f23e5982d4bd579f386b51d