Loading core/jni/android/graphics/SurfaceTexture.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -25,6 +25,7 @@ #include <gui/GLConsumer.h> #include <gui/Surface.h> #include <gui/BufferQueue.h> #include "core_jni_helpers.h" Loading media/mca/filterfw/jni/Android.mk +1 −1 Original line number Diff line number Diff line Loading @@ -43,6 +43,6 @@ LOCAL_C_INCLUDES += \ LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code -Wno-unused-parameter LOCAL_SHARED_LIBRARIES := libmedia LOCAL_SHARED_LIBRARIES := libmedia libgui libandroid include $(BUILD_STATIC_LIBRARY) media/mca/filterfw/native/Android.mk +2 −0 Original line number Diff line number Diff line Loading @@ -41,6 +41,8 @@ LOCAL_EXPORT_LDLIBS := -llog -lgcc LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code LOCAL_STATIC_LIBRARIES := libarect # TODO: Build a shared library as well? include $(BUILD_STATIC_LIBRARY) media/mca/filterfw/native/core/gl_env.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -26,7 +26,10 @@ #include <string> #include <EGL/eglext.h> #include <gui/BufferQueue.h> #include <gui/Surface.h> #include <gui/GLConsumer.h> #include <gui/IGraphicBufferProducer.h> namespace android { namespace filterfw { Loading media/mca/filterfw/native/core/gl_env.h +3 −2 Original line number Diff line number Diff line Loading @@ -27,8 +27,9 @@ #include <GLES2/gl2.h> #include <EGL/egl.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> #include <utils/StrongPointer.h> struct ANativeWindow; namespace android { Loading Loading
core/jni/android/graphics/SurfaceTexture.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -25,6 +25,7 @@ #include <gui/GLConsumer.h> #include <gui/Surface.h> #include <gui/BufferQueue.h> #include "core_jni_helpers.h" Loading
media/mca/filterfw/jni/Android.mk +1 −1 Original line number Diff line number Diff line Loading @@ -43,6 +43,6 @@ LOCAL_C_INCLUDES += \ LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code -Wno-unused-parameter LOCAL_SHARED_LIBRARIES := libmedia LOCAL_SHARED_LIBRARIES := libmedia libgui libandroid include $(BUILD_STATIC_LIBRARY)
media/mca/filterfw/native/Android.mk +2 −0 Original line number Diff line number Diff line Loading @@ -41,6 +41,8 @@ LOCAL_EXPORT_LDLIBS := -llog -lgcc LOCAL_CFLAGS += -Wall -Werror -Wunused -Wunreachable-code LOCAL_STATIC_LIBRARIES := libarect # TODO: Build a shared library as well? include $(BUILD_STATIC_LIBRARY)
media/mca/filterfw/native/core/gl_env.cpp +3 −0 Original line number Diff line number Diff line Loading @@ -26,7 +26,10 @@ #include <string> #include <EGL/eglext.h> #include <gui/BufferQueue.h> #include <gui/Surface.h> #include <gui/GLConsumer.h> #include <gui/IGraphicBufferProducer.h> namespace android { namespace filterfw { Loading
media/mca/filterfw/native/core/gl_env.h +3 −2 Original line number Diff line number Diff line Loading @@ -27,8 +27,9 @@ #include <GLES2/gl2.h> #include <EGL/egl.h> #include <gui/IGraphicBufferProducer.h> #include <gui/Surface.h> #include <utils/StrongPointer.h> struct ANativeWindow; namespace android { Loading