Loading graphics/java/android/graphics/SurfaceTexture.java +1 −1 Original line number Diff line number Diff line Loading @@ -288,7 +288,7 @@ public class SurfaceTexture { * context at a time. * * @param texName The name of the OpenGL ES texture that will be created. This texture name * must be unusued in the OpenGL ES context that is current on the calling thread. * must be unused in the OpenGL ES context that is current on the calling thread. */ public void attachToGLContext(int texName) { int err = nativeAttachToGLContext(texName); Loading Loading
graphics/java/android/graphics/SurfaceTexture.java +1 −1 Original line number Diff line number Diff line Loading @@ -288,7 +288,7 @@ public class SurfaceTexture { * context at a time. * * @param texName The name of the OpenGL ES texture that will be created. This texture name * must be unusued in the OpenGL ES context that is current on the calling thread. * must be unused in the OpenGL ES context that is current on the calling thread. */ public void attachToGLContext(int texName) { int err = nativeAttachToGLContext(texName); Loading