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Commit 22ae995c authored by Josh Tsuji's avatar Josh Tsuji
Browse files

Don't re-hide the keyguard if it isn't showing.

This has a horrifying and unpredictable side effect of triggering
post-unlock Runnables that are stored in StatusBar.java, which can
result in a blank screen on unlock in certain race conditions.

Test: unlock, launch an app during the unlock animation, press power, wake up at bad time
Test: I wrote a custom build to force the above scenario to verify this works
Fixes: 214647311
Change-Id: I00655c2e85c46bd0c52b77094757e155b1a6f9c9
parent c19e7239
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+13 −2
Original line number Diff line number Diff line
@@ -23,6 +23,7 @@ import android.content.Context
import android.graphics.Matrix
import android.graphics.Rect
import android.os.Handler
import android.util.Log
import android.view.RemoteAnimationTarget
import android.view.SyncRtSurfaceTransactionApplier
import android.view.View
@@ -47,6 +48,8 @@ import dagger.Lazy
import javax.inject.Inject
import kotlin.math.min

const val TAG = "KeyguardUnlock"

/**
 * Starting scale factor for the app/launcher surface behind the keyguard, when it's animating
 * in during keyguard exit.
@@ -584,8 +587,16 @@ class KeyguardUnlockAnimationController @Inject constructor(
     * animation.
     */
    fun hideKeyguardViewAfterRemoteAnimation() {
        if (keyguardViewController.isShowing) {
            // Hide the keyguard, with no fade out since we animated it away during the unlock.
        keyguardViewController.hide(surfaceBehindRemoteAnimationStartTime, 0 /* fadeOutDuration */)
            keyguardViewController.hide(
                surfaceBehindRemoteAnimationStartTime,
                0 /* fadeOutDuration */
            )
        } else {
            Log.e(TAG, "#hideKeyguardViewAfterRemoteAnimation called when keyguard view is not " +
                    "showing. Ignoring...")
        }
    }

    private fun applyParamsToSurface(params: SyncRtSurfaceTransactionApplier.SurfaceParams) {