Loading packages/SystemUI/shared/src/com/android/systemui/shared/system/SyncRtSurfaceTransactionApplierCompat.java +20 −20 Original line number Diff line number Diff line Loading @@ -47,6 +47,7 @@ public class SyncRtSurfaceTransactionApplierCompat { public static final int FLAG_BACKGROUND_BLUR_RADIUS = 1 << 5; public static final int FLAG_VISIBILITY = 1 << 6; public static final int FLAG_RELATIVE_LAYER = 1 << 7; public static final int FLAG_SHADOW_RADIUS = 1 << 8; private static final int MSG_UPDATE_SEQUENCE_NUMBER = 0; Loading Loading @@ -196,6 +197,7 @@ public class SyncRtSurfaceTransactionApplierCompat { SurfaceControl relativeTo; int relativeLayer; boolean visible; float shadowRadius; /** * @param surface The surface to modify. Loading Loading @@ -273,6 +275,16 @@ public class SyncRtSurfaceTransactionApplierCompat { return this; } /** * @param radius the Radius for the shadows to apply to the surface. * @return this Builder */ public Builder withShadowRadius(float radius) { this.shadowRadius = radius; flags |= FLAG_SHADOW_RADIUS; return this; } /** * @param radius the Radius for blur to apply to the background surfaces. * @return this Builder Loading @@ -298,31 +310,14 @@ public class SyncRtSurfaceTransactionApplierCompat { */ public SurfaceParams build() { return new SurfaceParams(surface, flags, alpha, matrix, windowCrop, layer, relativeTo, relativeLayer, cornerRadius, backgroundBlurRadius, visible); } relativeTo, relativeLayer, cornerRadius, backgroundBlurRadius, visible, shadowRadius); } /** * Constructs surface parameters to be applied when the current view state gets pushed to * RenderThread. * * @param surface The surface to modify. * @param alpha Alpha to apply. * @param matrix Matrix to apply. * @param windowCrop Crop to apply, only applied if not {@code null} */ public SurfaceParams(SurfaceControlCompat surface, float alpha, Matrix matrix, Rect windowCrop, int layer, SurfaceControl relativeTo, int relativeLayer, float cornerRadius) { this(surface.mSurfaceControl, FLAG_ALL & ~(FLAG_VISIBILITY | FLAG_BACKGROUND_BLUR_RADIUS), alpha, matrix, windowCrop, layer, relativeTo, relativeLayer, cornerRadius, 0 /* backgroundBlurRadius */, true); } private SurfaceParams(SurfaceControl surface, int flags, float alpha, Matrix matrix, Rect windowCrop, int layer, SurfaceControl relativeTo, int relativeLayer, float cornerRadius, int backgroundBlurRadius, boolean visible) { float cornerRadius, int backgroundBlurRadius, boolean visible, float shadowRadius) { this.flags = flags; this.surface = surface; this.alpha = alpha; Loading @@ -334,6 +329,7 @@ public class SyncRtSurfaceTransactionApplierCompat { this.cornerRadius = cornerRadius; this.backgroundBlurRadius = backgroundBlurRadius; this.visible = visible; this.shadowRadius = shadowRadius; } private final int flags; Loading @@ -349,6 +345,7 @@ public class SyncRtSurfaceTransactionApplierCompat { public final SurfaceControl relativeTo; public final int relativeLayer; public final boolean visible; public final float shadowRadius; public void applyTo(SurfaceControl.Transaction t) { if ((flags & FLAG_MATRIX) != 0) { Loading Loading @@ -379,6 +376,9 @@ public class SyncRtSurfaceTransactionApplierCompat { if ((flags & FLAG_RELATIVE_LAYER) != 0) { t.setRelativeLayer(surface, relativeTo, relativeLayer); } if ((flags & FLAG_SHADOW_RADIUS) != 0) { t.setShadowRadius(surface, shadowRadius); } } } } Loading
packages/SystemUI/shared/src/com/android/systemui/shared/system/SyncRtSurfaceTransactionApplierCompat.java +20 −20 Original line number Diff line number Diff line Loading @@ -47,6 +47,7 @@ public class SyncRtSurfaceTransactionApplierCompat { public static final int FLAG_BACKGROUND_BLUR_RADIUS = 1 << 5; public static final int FLAG_VISIBILITY = 1 << 6; public static final int FLAG_RELATIVE_LAYER = 1 << 7; public static final int FLAG_SHADOW_RADIUS = 1 << 8; private static final int MSG_UPDATE_SEQUENCE_NUMBER = 0; Loading Loading @@ -196,6 +197,7 @@ public class SyncRtSurfaceTransactionApplierCompat { SurfaceControl relativeTo; int relativeLayer; boolean visible; float shadowRadius; /** * @param surface The surface to modify. Loading Loading @@ -273,6 +275,16 @@ public class SyncRtSurfaceTransactionApplierCompat { return this; } /** * @param radius the Radius for the shadows to apply to the surface. * @return this Builder */ public Builder withShadowRadius(float radius) { this.shadowRadius = radius; flags |= FLAG_SHADOW_RADIUS; return this; } /** * @param radius the Radius for blur to apply to the background surfaces. * @return this Builder Loading @@ -298,31 +310,14 @@ public class SyncRtSurfaceTransactionApplierCompat { */ public SurfaceParams build() { return new SurfaceParams(surface, flags, alpha, matrix, windowCrop, layer, relativeTo, relativeLayer, cornerRadius, backgroundBlurRadius, visible); } relativeTo, relativeLayer, cornerRadius, backgroundBlurRadius, visible, shadowRadius); } /** * Constructs surface parameters to be applied when the current view state gets pushed to * RenderThread. * * @param surface The surface to modify. * @param alpha Alpha to apply. * @param matrix Matrix to apply. * @param windowCrop Crop to apply, only applied if not {@code null} */ public SurfaceParams(SurfaceControlCompat surface, float alpha, Matrix matrix, Rect windowCrop, int layer, SurfaceControl relativeTo, int relativeLayer, float cornerRadius) { this(surface.mSurfaceControl, FLAG_ALL & ~(FLAG_VISIBILITY | FLAG_BACKGROUND_BLUR_RADIUS), alpha, matrix, windowCrop, layer, relativeTo, relativeLayer, cornerRadius, 0 /* backgroundBlurRadius */, true); } private SurfaceParams(SurfaceControl surface, int flags, float alpha, Matrix matrix, Rect windowCrop, int layer, SurfaceControl relativeTo, int relativeLayer, float cornerRadius, int backgroundBlurRadius, boolean visible) { float cornerRadius, int backgroundBlurRadius, boolean visible, float shadowRadius) { this.flags = flags; this.surface = surface; this.alpha = alpha; Loading @@ -334,6 +329,7 @@ public class SyncRtSurfaceTransactionApplierCompat { this.cornerRadius = cornerRadius; this.backgroundBlurRadius = backgroundBlurRadius; this.visible = visible; this.shadowRadius = shadowRadius; } private final int flags; Loading @@ -349,6 +345,7 @@ public class SyncRtSurfaceTransactionApplierCompat { public final SurfaceControl relativeTo; public final int relativeLayer; public final boolean visible; public final float shadowRadius; public void applyTo(SurfaceControl.Transaction t) { if ((flags & FLAG_MATRIX) != 0) { Loading Loading @@ -379,6 +376,9 @@ public class SyncRtSurfaceTransactionApplierCompat { if ((flags & FLAG_RELATIVE_LAYER) != 0) { t.setRelativeLayer(surface, relativeTo, relativeLayer); } if ((flags & FLAG_SHADOW_RADIUS) != 0) { t.setShadowRadius(surface, shadowRadius); } } } }