Loading libs/rs/rsProgram.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -110,7 +110,6 @@ Program::~Program() void Program::bindAllocation(Allocation *alloc, uint32_t slot) { LOGE("bind alloc %p %i", alloc, slot); if (mConstants[slot].get() == alloc) { return; } Loading libs/rs/rsProgramVertex.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -124,7 +124,6 @@ void ProgramVertex::createShader() mShader.append(mUniformNames[0]); mShader.append(";\n"); LOGE("constant %i ", mConstantCount); for (uint32_t ct=0; ct < mConstantCount; ct++) { const Element *e = mConstantTypes[ct]->getElement(); for (uint32_t field=0; field < e->getFieldCount(); field++) { Loading Loading @@ -337,7 +336,7 @@ void ProgramVertex::init(Context *rsc) mUniformCount = 1; mUniformNames[0].setTo("UNI_MVP"); for (uint32_t ct=0; ct < mInputCount; ct++) { for (uint32_t ct=0; ct < mConstantCount; ct++) { initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_"); } } else { Loading Loading
libs/rs/rsProgram.cpp +0 −1 Original line number Diff line number Diff line Loading @@ -110,7 +110,6 @@ Program::~Program() void Program::bindAllocation(Allocation *alloc, uint32_t slot) { LOGE("bind alloc %p %i", alloc, slot); if (mConstants[slot].get() == alloc) { return; } Loading
libs/rs/rsProgramVertex.cpp +1 −2 Original line number Diff line number Diff line Loading @@ -124,7 +124,6 @@ void ProgramVertex::createShader() mShader.append(mUniformNames[0]); mShader.append(";\n"); LOGE("constant %i ", mConstantCount); for (uint32_t ct=0; ct < mConstantCount; ct++) { const Element *e = mConstantTypes[ct]->getElement(); for (uint32_t field=0; field < e->getFieldCount(); field++) { Loading Loading @@ -337,7 +336,7 @@ void ProgramVertex::init(Context *rsc) mUniformCount = 1; mUniformNames[0].setTo("UNI_MVP"); for (uint32_t ct=0; ct < mInputCount; ct++) { for (uint32_t ct=0; ct < mConstantCount; ct++) { initAddUserElement(mConstantTypes[ct]->getElement(), mUniformNames, &mUniformCount, "UNI_"); } } else { Loading