Loading libs/hwui/renderthread/CacheManager.cpp +20 −15 Original line number Diff line number Diff line Loading @@ -43,7 +43,21 @@ namespace renderthread { #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) { CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER) , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE) // This sets the maximum size for a single texture atlas in the GPU font cache. If // necessary, the cache can allocate additional textures that are counted against the // total cache limits provided to Skia. , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea)) // This sets the maximum size of the CPU font cache to be at least the same size as the // total number of GPU font caches (i.e. 4 separate GPU atlases). , mMaxCpuFontCacheBytes(std::max(mMaxGpuFontAtlasBytes*4, SkGraphics::GetFontCacheLimit())) , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) { SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( mMaxSurfaceArea / 2, skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); Loading @@ -57,7 +71,7 @@ void CacheManager::reset(sk_sp<GrContext> context) { if (context) { mGrContext = std::move(context); mGrContext->getResourceCacheLimits(&mMaxResources, nullptr); updateContextCacheSizes(); mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); } } Loading @@ -69,13 +83,6 @@ void CacheManager::destroy() { skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); } void CacheManager::updateContextCacheSizes() { mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER; mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE; mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); } class CommonPoolExecutor : public SkExecutor { public: virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); } Loading @@ -86,12 +93,7 @@ static CommonPoolExecutor sDefaultExecutor; void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) { contextOptions->fAllowPathMaskCaching = true; // This sets the maximum size for a single texture atlas in the GPU font cache. If necessary, // the cache can allocate additional textures that are counted against the total cache limits // provided to Skia. contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea); contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes; contextOptions->fExecutor = &sDefaultExecutor; auto& cache = skiapipeline::ShaderCache::get(); Loading @@ -111,6 +113,7 @@ void CacheManager::trimMemory(TrimMemoryMode mode) { case TrimMemoryMode::Complete: mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2); mGrContext->freeGpuResources(); SkGraphics::PurgeAllCaches(); break; case TrimMemoryMode::UiHidden: // Here we purge all the unlocked scratch resources and then toggle the resources cache Loading @@ -119,6 +122,8 @@ void CacheManager::trimMemory(TrimMemoryMode mode) { mGrContext->purgeUnlockedResources(true); mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes); mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes); SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); break; } } Loading libs/hwui/renderthread/CacheManager.h +6 −3 Original line number Diff line number Diff line Loading @@ -59,14 +59,17 @@ private: void reset(sk_sp<GrContext> grContext); void destroy(); void updateContextCacheSizes(); const size_t mMaxSurfaceArea; sk_sp<GrContext> mGrContext; int mMaxResources = 0; size_t mMaxResourceBytes = 0; size_t mBackgroundResourceBytes = 0; const size_t mMaxResourceBytes; const size_t mBackgroundResourceBytes; const size_t mMaxGpuFontAtlasBytes; const size_t mMaxCpuFontCacheBytes; const size_t mBackgroundCpuFontCacheBytes; struct PipelineProps { const void* pipelineKey = nullptr; Loading Loading
libs/hwui/renderthread/CacheManager.cpp +20 −15 Original line number Diff line number Diff line Loading @@ -43,7 +43,21 @@ namespace renderthread { #define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f) #define BACKGROUND_RETENTION_PERCENTAGE (0.5f) CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) { CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) , mMaxResourceBytes(mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER) , mBackgroundResourceBytes(mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE) // This sets the maximum size for a single texture atlas in the GPU font cache. If // necessary, the cache can allocate additional textures that are counted against the // total cache limits provided to Skia. , mMaxGpuFontAtlasBytes(GrNextSizePow2(mMaxSurfaceArea)) // This sets the maximum size of the CPU font cache to be at least the same size as the // total number of GPU font caches (i.e. 4 separate GPU atlases). , mMaxCpuFontCacheBytes(std::max(mMaxGpuFontAtlasBytes*4, SkGraphics::GetFontCacheLimit())) , mBackgroundCpuFontCacheBytes(mMaxCpuFontCacheBytes * BACKGROUND_RETENTION_PERCENTAGE) { SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas( mMaxSurfaceArea / 2, skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); Loading @@ -57,7 +71,7 @@ void CacheManager::reset(sk_sp<GrContext> context) { if (context) { mGrContext = std::move(context); mGrContext->getResourceCacheLimits(&mMaxResources, nullptr); updateContextCacheSizes(); mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); } } Loading @@ -69,13 +83,6 @@ void CacheManager::destroy() { skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface); } void CacheManager::updateContextCacheSizes() { mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER; mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE; mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); } class CommonPoolExecutor : public SkExecutor { public: virtual void add(std::function<void(void)> func) override { CommonPool::post(std::move(func)); } Loading @@ -86,12 +93,7 @@ static CommonPoolExecutor sDefaultExecutor; void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) { contextOptions->fAllowPathMaskCaching = true; // This sets the maximum size for a single texture atlas in the GPU font cache. If necessary, // the cache can allocate additional textures that are counted against the total cache limits // provided to Skia. contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea); contextOptions->fGlyphCacheTextureMaximumBytes = mMaxGpuFontAtlasBytes; contextOptions->fExecutor = &sDefaultExecutor; auto& cache = skiapipeline::ShaderCache::get(); Loading @@ -111,6 +113,7 @@ void CacheManager::trimMemory(TrimMemoryMode mode) { case TrimMemoryMode::Complete: mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2); mGrContext->freeGpuResources(); SkGraphics::PurgeAllCaches(); break; case TrimMemoryMode::UiHidden: // Here we purge all the unlocked scratch resources and then toggle the resources cache Loading @@ -119,6 +122,8 @@ void CacheManager::trimMemory(TrimMemoryMode mode) { mGrContext->purgeUnlockedResources(true); mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes); mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes); SkGraphics::SetFontCacheLimit(mBackgroundCpuFontCacheBytes); SkGraphics::SetFontCacheLimit(mMaxCpuFontCacheBytes); break; } } Loading
libs/hwui/renderthread/CacheManager.h +6 −3 Original line number Diff line number Diff line Loading @@ -59,14 +59,17 @@ private: void reset(sk_sp<GrContext> grContext); void destroy(); void updateContextCacheSizes(); const size_t mMaxSurfaceArea; sk_sp<GrContext> mGrContext; int mMaxResources = 0; size_t mMaxResourceBytes = 0; size_t mBackgroundResourceBytes = 0; const size_t mMaxResourceBytes; const size_t mBackgroundResourceBytes; const size_t mMaxGpuFontAtlasBytes; const size_t mMaxCpuFontCacheBytes; const size_t mBackgroundCpuFontCacheBytes; struct PipelineProps { const void* pipelineKey = nullptr; Loading