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Commit 2167f757 authored by Erik Wolsheimer's avatar Erik Wolsheimer Committed by android-build-merger
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Change 2nd and later burn-in protection intervals to 2 mins am: 3b3940d3

am: 5b9d4199

Change-Id: I8435f5cf90814965db8df492dbea5cfa3f3e76cb
parents a1ac4f8a 5b9d4199
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+8 −3
Original line number Diff line number Diff line
@@ -43,7 +43,10 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener,
    // Default value when max burnin radius is not set.
    public static final int BURN_IN_MAX_RADIUS_DEFAULT = -1;

    private static final long BURNIN_PROTECTION_WAKEUP_INTERVAL_MS = TimeUnit.MINUTES.toMillis(1);
    private static final long BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS =
            TimeUnit.MINUTES.toMillis(1);
    private static final long BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS =
            TimeUnit.MINUTES.toMillis(2);
    private static final long BURNIN_PROTECTION_MINIMAL_INTERVAL_MS = TimeUnit.SECONDS.toMillis(10);

    private static final boolean DEBUG = false;
@@ -138,6 +141,9 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener,
            // We don't want to adjust offsets immediately after the device goes into ambient mode.
            // Instead, we want to wait until it's more likely that the user is not observing the
            // screen anymore.
            final long interval = mFirstUpdate
                ? BURNIN_PROTECTION_FIRST_WAKEUP_INTERVAL_MS
                : BURNIN_PROTECTION_SUBSEQUENT_WAKEUP_INTERVAL_MS;
            if (mFirstUpdate) {
                mFirstUpdate = false;
            } else {
@@ -156,8 +162,7 @@ public class BurnInProtectionHelper implements DisplayManager.DisplayListener,
            // Next adjustment at least ten seconds in the future.
            long nextWall = nowWall + BURNIN_PROTECTION_MINIMAL_INTERVAL_MS;
            // And aligned to the minute.
            nextWall = nextWall - nextWall % BURNIN_PROTECTION_WAKEUP_INTERVAL_MS
                    + BURNIN_PROTECTION_WAKEUP_INTERVAL_MS;
            nextWall = (nextWall - (nextWall % interval)) + interval;
            // Use elapsed real time that is adjusted to full minute on wall clock.
            final long nextElapsed = nowElapsed + (nextWall - nowWall);
            if (DEBUG) {