Loading core/jni/android_opengl_GLES10.cpp +34 −21 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading Loading @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { Loading Loading @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { Loading @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } static int getNumCompressedTextureFormats() { int numCompressedTextureFormats = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); return numCompressedTextureFormats; } // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ Loading Loading @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading Loading @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading core/jni/android_opengl_GLES10Ext.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading core/jni/android_opengl_GLES11.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading core/jni/android_opengl_GLES11Ext.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading core/jni/com_google_android_gles_jni_GLImpl.cpp +34 −21 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading Loading @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { Loading Loading @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { Loading @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } static int getNumCompressedTextureFormats() { int numCompressedTextureFormats = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); return numCompressedTextureFormats; } // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ Loading Loading @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading Loading @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading Loading
core/jni/android_opengl_GLES10.cpp +34 −21 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading Loading @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { Loading Loading @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { Loading @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } static int getNumCompressedTextureFormats() { int numCompressedTextureFormats = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); return numCompressedTextureFormats; } // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ Loading Loading @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading Loading @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading
core/jni/android_opengl_GLES10Ext.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading
core/jni/android_opengl_GLES11.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading
core/jni/android_opengl_GLES11Ext.cpp +1 −5 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading
core/jni/com_google_android_gles_jni_GLImpl.cpp +34 −21 Original line number Diff line number Diff line Loading @@ -22,11 +22,7 @@ #include <assert.h> #include <GLES/gl.h> #include <private/opengles/gl_context.h> #define _NUM_COMPRESSED_TEXTURE_FORMATS \ (::android::OGLES_NUM_COMPRESSED_TEXTURE_FORMATS) #include <GLES/glext.h> static int initialized = 0; Loading Loading @@ -67,7 +63,6 @@ nativeClassInitBuffer(JNIEnv *_env) _env->GetFieldID(bufferClass, "_elementSizeShift", "I"); } static void nativeClassInit(JNIEnv *_env, jclass glImplClass) { Loading Loading @@ -118,7 +113,6 @@ getPointer(JNIEnv *_env, jobject buffer, jarray *array, jint *remaining) return (void *) ((char *) data + offset); } static void releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) { Loading @@ -126,6 +120,13 @@ releasePointer(JNIEnv *_env, jarray array, void *data, jboolean commit) commit ? 0 : JNI_ABORT); } static int getNumCompressedTextureFormats() { int numCompressedTextureFormats = 0; glGetIntegerv(GL_NUM_COMPRESSED_TEXTURE_FORMATS, &numCompressedTextureFormats); return numCompressedTextureFormats; } // -------------------------------------------------------------------------- /* void glActiveTexture ( GLenum texture ) */ Loading Loading @@ -1022,6 +1023,12 @@ android_glGetIntegerv__I_3II #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1236,6 +1243,12 @@ android_glGetIntegerv__I_3II #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1267,13 +1280,7 @@ android_glGetIntegerv__I_3II #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading Loading @@ -1378,6 +1385,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: #endif // defined(GL_IMPLEMENTATION_COLOR_READ_TYPE_OES) #if defined(GL_LIGHT_MODEL_COLOR_CONTROL) case GL_LIGHT_MODEL_COLOR_CONTROL: #endif // defined(GL_LIGHT_MODEL_COLOR_CONTROL) #if defined(GL_LIGHT_MODEL_LOCAL_VIEWER) case GL_LIGHT_MODEL_LOCAL_VIEWER: #endif // defined(GL_LIGHT_MODEL_LOCAL_VIEWER) #if defined(GL_LIGHT_MODEL_TWO_SIDE) case GL_LIGHT_MODEL_TWO_SIDE: #endif // defined(GL_LIGHT_MODEL_TWO_SIDE) Loading Loading @@ -1592,6 +1605,12 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COLOR_WRITEMASK) case GL_COLOR_WRITEMASK: #endif // defined(GL_COLOR_WRITEMASK) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) #if defined(GL_SCISSOR_BOX) case GL_SCISSOR_BOX: #endif // defined(GL_SCISSOR_BOX) Loading Loading @@ -1623,13 +1642,7 @@ android_glGetIntegerv__ILjava_nio_IntBuffer_2 #if defined(GL_COMPRESSED_TEXTURE_FORMATS) case GL_COMPRESSED_TEXTURE_FORMATS: #endif // defined(GL_COMPRESSED_TEXTURE_FORMATS) #if defined(GL_FOG_COLOR) case GL_FOG_COLOR: #endif // defined(GL_FOG_COLOR) #if defined(GL_LIGHT_MODEL_AMBIENT) case GL_LIGHT_MODEL_AMBIENT: #endif // defined(GL_LIGHT_MODEL_AMBIENT) _needed = _NUM_COMPRESSED_TEXTURE_FORMATS; _needed = getNumCompressedTextureFormats(); break; default: _needed = 0; Loading