Loading libs/hwui/Properties.h +6 −0 Original line number Diff line number Diff line Loading @@ -162,6 +162,12 @@ enum DebugLevel { */ #define PROPERTY_IS_EMULATOR "ro.boot.qemu" /** * Turns on the Skia GPU option "reduceOpsTaskSplitting" which improves GPU * efficiency but may increase VRAM consumption. Default is "false". */ #define PROPERTY_REDUCE_OPS_TASK_SPLITTING "renderthread.skia.reduceopstasksplitting" /////////////////////////////////////////////////////////////////////////////// // Misc /////////////////////////////////////////////////////////////////////////////// Loading libs/hwui/renderthread/RenderThread.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include "CanvasContext.h" #include "DeviceInfo.h" #include "EglManager.h" #include "Properties.h" #include "Readback.h" #include "RenderProxy.h" #include "VulkanManager.h" Loading libs/hwui/renderthread/RenderThread.h +0 −6 Original line number Diff line number Diff line Loading @@ -38,12 +38,6 @@ #include "thread/ThreadBase.h" #include "utils/TimeUtils.h" /** * (Bool) Turns on the Skia GPU option "reduceOpsTaskSplitting" which improves GPU * efficiency but may increase VRAM consumption. Default is false. */ #define PROPERTY_REDUCE_OPS_TASK_SPLITTING "renderthread.skia.reduceopstasksplitting" namespace android { class Bitmap; Loading Loading
libs/hwui/Properties.h +6 −0 Original line number Diff line number Diff line Loading @@ -162,6 +162,12 @@ enum DebugLevel { */ #define PROPERTY_IS_EMULATOR "ro.boot.qemu" /** * Turns on the Skia GPU option "reduceOpsTaskSplitting" which improves GPU * efficiency but may increase VRAM consumption. Default is "false". */ #define PROPERTY_REDUCE_OPS_TASK_SPLITTING "renderthread.skia.reduceopstasksplitting" /////////////////////////////////////////////////////////////////////////////// // Misc /////////////////////////////////////////////////////////////////////////////// Loading
libs/hwui/renderthread/RenderThread.cpp +1 −0 Original line number Diff line number Diff line Loading @@ -20,6 +20,7 @@ #include "CanvasContext.h" #include "DeviceInfo.h" #include "EglManager.h" #include "Properties.h" #include "Readback.h" #include "RenderProxy.h" #include "VulkanManager.h" Loading
libs/hwui/renderthread/RenderThread.h +0 −6 Original line number Diff line number Diff line Loading @@ -38,12 +38,6 @@ #include "thread/ThreadBase.h" #include "utils/TimeUtils.h" /** * (Bool) Turns on the Skia GPU option "reduceOpsTaskSplitting" which improves GPU * efficiency but may increase VRAM consumption. Default is false. */ #define PROPERTY_REDUCE_OPS_TASK_SPLITTING "renderthread.skia.reduceopstasksplitting" namespace android { class Bitmap; Loading