Fix a longstanding bug in the shade pulldown trajectory.
Two parts to this: 1. We were looking at the measured height of the close view for a lot of our computations, which---particularly with recent changes that dispense with the old 3-window implementation---is increasingly unreliable 2. We were overestimating the minY that the panel must be pulled down before animation starts. It was enforced jankiness! Bug: 5359178 Change-Id: Ie09b62226b7b0977527348b5527478665ece1df8
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